Deprecate exceedLength and replace with overflow
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@@ -239,7 +239,7 @@ ol.render.canvas.TextReplay.prototype.drawText = function(geometry, feature) {
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break;
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case ol.geom.GeometryType.POLYGON:
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flatCoordinates = /** @type {ol.geom.Polygon} */ (geometry).getFlatInteriorPoint();
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if (!textState.exceedLength && flatCoordinates[2] / this.resolution < width) {
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if (!textState.overflow && flatCoordinates[2] / this.resolution < width) {
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return;
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}
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stride = 3;
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@@ -248,7 +248,7 @@ ol.render.canvas.TextReplay.prototype.drawText = function(geometry, feature) {
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var interiorPoints = /** @type {ol.geom.MultiPolygon} */ (geometry).getFlatInteriorPoints();
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flatCoordinates = [];
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for (i = 0, ii = interiorPoints.length; i < ii; i += 3) {
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if (textState.exceedLength || interiorPoints[i + 2] / this.resolution >= width) {
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if (textState.overflow || interiorPoints[i + 2] / this.resolution >= width) {
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flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);
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}
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}
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@@ -434,7 +434,7 @@ ol.render.canvas.TextReplay.prototype.drawChars_ = function(begin, end, declutte
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}
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this.instructions.push([ol.render.canvas.Instruction.DRAW_CHARS,
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begin, end, baseline, declutterGroup,
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textState.exceedLength, fillKey, textState.maxAngle,
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textState.overflow, fillKey, textState.maxAngle,
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function(text) {
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var width = widths[text];
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if (!width) {
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@@ -446,7 +446,7 @@ ol.render.canvas.TextReplay.prototype.drawChars_ = function(begin, end, declutte
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]);
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this.hitDetectionInstructions.push([ol.render.canvas.Instruction.DRAW_CHARS,
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begin, end, baseline, declutterGroup,
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textState.exceedLength, fillKey, textState.maxAngle,
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textState.overflow, fillKey, textState.maxAngle,
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function(text) {
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var width = widths[text];
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if (!width) {
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@@ -510,7 +510,7 @@ ol.render.canvas.TextReplay.prototype.setTextStyle = function(textStyle, declutt
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var font = textStyle.getFont() || ol.render.canvas.defaultFont;
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ol.render.canvas.checkFont(font);
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var textScale = textStyle.getScale();
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textState.exceedLength = textStyle.getExceedLength();
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textState.overflow = textStyle.getOverflow();
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textState.font = font;
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textState.maxAngle = textStyle.getMaxAngle();
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textState.placement = textStyle.getPlacement();
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