Deprecate exceedLength and replace with overflow
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@@ -691,7 +691,7 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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var end = /** @type {number} */ (instruction[2]);
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var baseline = /** @type {number} */ (instruction[3]);
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declutterGroup = /** @type {ol.DeclutterGroup} */ (instruction[4]);
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var exceedLength = /** @type {number} */ (instruction[5]);
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var overflow = /** @type {number} */ (instruction[5]);
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var fillKey = /** @type {string} */ (instruction[6]);
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var maxAngle = /** @type {number} */ (instruction[7]);
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var measure = /** @type {function(string):number} */ (instruction[8]);
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@@ -704,7 +704,7 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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var pathLength = ol.geom.flat.length.lineString(pixelCoordinates, begin, end, 2);
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var textLength = measure(text);
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if (exceedLength || textLength <= pathLength) {
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if (overflow || textLength <= pathLength) {
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var textAlign = /** @type {ol.render.canvas.TextReplay} */ (this).textStates[textKey].textAlign;
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var startM = (pathLength - textLength) * ol.render.replay.TEXT_ALIGN[textAlign];
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var parts = ol.geom.flat.textpath.lineString(
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@@ -239,7 +239,7 @@ ol.render.canvas.TextReplay.prototype.drawText = function(geometry, feature) {
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break;
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case ol.geom.GeometryType.POLYGON:
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flatCoordinates = /** @type {ol.geom.Polygon} */ (geometry).getFlatInteriorPoint();
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if (!textState.exceedLength && flatCoordinates[2] / this.resolution < width) {
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if (!textState.overflow && flatCoordinates[2] / this.resolution < width) {
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return;
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}
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stride = 3;
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@@ -248,7 +248,7 @@ ol.render.canvas.TextReplay.prototype.drawText = function(geometry, feature) {
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var interiorPoints = /** @type {ol.geom.MultiPolygon} */ (geometry).getFlatInteriorPoints();
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flatCoordinates = [];
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for (i = 0, ii = interiorPoints.length; i < ii; i += 3) {
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if (textState.exceedLength || interiorPoints[i + 2] / this.resolution >= width) {
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if (textState.overflow || interiorPoints[i + 2] / this.resolution >= width) {
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flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);
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}
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}
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@@ -434,7 +434,7 @@ ol.render.canvas.TextReplay.prototype.drawChars_ = function(begin, end, declutte
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}
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this.instructions.push([ol.render.canvas.Instruction.DRAW_CHARS,
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begin, end, baseline, declutterGroup,
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textState.exceedLength, fillKey, textState.maxAngle,
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textState.overflow, fillKey, textState.maxAngle,
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function(text) {
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var width = widths[text];
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if (!width) {
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@@ -446,7 +446,7 @@ ol.render.canvas.TextReplay.prototype.drawChars_ = function(begin, end, declutte
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]);
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this.hitDetectionInstructions.push([ol.render.canvas.Instruction.DRAW_CHARS,
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begin, end, baseline, declutterGroup,
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textState.exceedLength, fillKey, textState.maxAngle,
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textState.overflow, fillKey, textState.maxAngle,
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function(text) {
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var width = widths[text];
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if (!width) {
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@@ -510,7 +510,7 @@ ol.render.canvas.TextReplay.prototype.setTextStyle = function(textStyle, declutt
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var font = textStyle.getFont() || ol.render.canvas.defaultFont;
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ol.render.canvas.checkFont(font);
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var textScale = textStyle.getScale();
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textState.exceedLength = textStyle.getExceedLength();
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textState.overflow = textStyle.getOverflow();
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textState.font = font;
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textState.maxAngle = textStyle.getMaxAngle();
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textState.placement = textStyle.getPlacement();
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