Merge pull request #7821 from fredj/memory
Add new canvas instruction array in ol/render/canvas/Instruction
This commit is contained in:
@@ -5,7 +5,7 @@
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/**
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/**
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* @enum {number}
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* @enum {number}
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*/
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*/
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export default {
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const Instruction = {
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BEGIN_GEOMETRY: 0,
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BEGIN_GEOMETRY: 0,
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BEGIN_PATH: 1,
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BEGIN_PATH: 1,
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CIRCLE: 2,
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CIRCLE: 2,
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@@ -20,3 +20,30 @@ export default {
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SET_STROKE_STYLE: 11,
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SET_STROKE_STYLE: 11,
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STROKE: 12
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STROKE: 12
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};
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};
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/**
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* @type {Array.<Instruction>}
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*/
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export const fillInstruction = [Instruction.FILL];
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/**
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* @type {Array.<Instruction>}
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*/
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export const strokeInstruction = [Instruction.STROKE];
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/**
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* @type {Array.<Instruction>}
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*/
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export const beginPathInstruction = [Instruction.BEGIN_PATH];
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/**
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* @type {Array.<Instruction>}
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*/
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export const closePathInstruction = [Instruction.CLOSE_PATH];
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export default Instruction;
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@@ -2,7 +2,7 @@
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* @module ol/render/canvas/LineStringReplay
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* @module ol/render/canvas/LineStringReplay
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*/
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*/
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import {inherits} from '../../index.js';
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import {inherits} from '../../index.js';
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import CanvasInstruction from '../canvas/Instruction.js';
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import CanvasInstruction, {strokeInstruction, beginPathInstruction} from '../canvas/Instruction.js';
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import CanvasReplay from '../canvas/Replay.js';
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import CanvasReplay from '../canvas/Replay.js';
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/**
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/**
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@@ -60,13 +60,11 @@ CanvasLineStringReplay.prototype.drawLineString = function(lineStringGeometry, f
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CanvasInstruction.SET_STROKE_STYLE,
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CanvasInstruction.SET_STROKE_STYLE,
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state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
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state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
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state.miterLimit, state.lineDash, state.lineDashOffset
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state.miterLimit, state.lineDash, state.lineDashOffset
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], [
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], beginPathInstruction);
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CanvasInstruction.BEGIN_PATH
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]);
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const flatCoordinates = lineStringGeometry.getFlatCoordinates();
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const flatCoordinates = lineStringGeometry.getFlatCoordinates();
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const stride = lineStringGeometry.getStride();
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const stride = lineStringGeometry.getStride();
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this.drawFlatCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
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this.drawFlatCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
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this.hitDetectionInstructions.push([CanvasInstruction.STROKE]);
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this.hitDetectionInstructions.push(strokeInstruction);
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this.endGeometry(lineStringGeometry, feature);
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this.endGeometry(lineStringGeometry, feature);
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};
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};
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@@ -87,9 +85,7 @@ CanvasLineStringReplay.prototype.drawMultiLineString = function(multiLineStringG
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CanvasInstruction.SET_STROKE_STYLE,
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CanvasInstruction.SET_STROKE_STYLE,
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state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
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state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
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state.miterLimit, state.lineDash, state.lineDashOffset
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state.miterLimit, state.lineDash, state.lineDashOffset
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], [
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], beginPathInstruction);
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CanvasInstruction.BEGIN_PATH
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]);
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const ends = multiLineStringGeometry.getEnds();
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const ends = multiLineStringGeometry.getEnds();
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const flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
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const flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
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const stride = multiLineStringGeometry.getStride();
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const stride = multiLineStringGeometry.getStride();
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@@ -98,7 +94,7 @@ CanvasLineStringReplay.prototype.drawMultiLineString = function(multiLineStringG
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offset = this.drawFlatCoordinates_(
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offset = this.drawFlatCoordinates_(
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flatCoordinates, offset, ends[i], stride);
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flatCoordinates, offset, ends[i], stride);
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}
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}
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this.hitDetectionInstructions.push([CanvasInstruction.STROKE]);
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this.hitDetectionInstructions.push(strokeInstruction);
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this.endGeometry(multiLineStringGeometry, feature);
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this.endGeometry(multiLineStringGeometry, feature);
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};
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};
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@@ -109,7 +105,7 @@ CanvasLineStringReplay.prototype.drawMultiLineString = function(multiLineStringG
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CanvasLineStringReplay.prototype.finish = function() {
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CanvasLineStringReplay.prototype.finish = function() {
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const state = this.state;
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const state = this.state;
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if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
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if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
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this.instructions.push([CanvasInstruction.STROKE]);
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this.instructions.push(strokeInstruction);
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}
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}
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this.reverseHitDetectionInstructions();
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this.reverseHitDetectionInstructions();
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this.state = null;
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this.state = null;
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@@ -121,11 +117,11 @@ CanvasLineStringReplay.prototype.finish = function() {
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*/
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*/
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CanvasLineStringReplay.prototype.applyStroke = function(state) {
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CanvasLineStringReplay.prototype.applyStroke = function(state) {
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if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
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if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
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this.instructions.push([CanvasInstruction.STROKE]);
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this.instructions.push(strokeInstruction);
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state.lastStroke = this.coordinates.length;
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state.lastStroke = this.coordinates.length;
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}
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}
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state.lastStroke = 0;
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state.lastStroke = 0;
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CanvasReplay.prototype.applyStroke.call(this, state);
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CanvasReplay.prototype.applyStroke.call(this, state);
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this.instructions.push([CanvasInstruction.BEGIN_PATH]);
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this.instructions.push(beginPathInstruction);
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};
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};
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export default CanvasLineStringReplay;
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export default CanvasLineStringReplay;
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@@ -5,9 +5,12 @@ import {inherits} from '../../index.js';
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import {asString} from '../../color.js';
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import {asString} from '../../color.js';
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import _ol_geom_flat_simplify_ from '../../geom/flat/simplify.js';
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import _ol_geom_flat_simplify_ from '../../geom/flat/simplify.js';
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import _ol_render_canvas_ from '../canvas.js';
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import _ol_render_canvas_ from '../canvas.js';
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import CanvasInstruction from '../canvas/Instruction.js';
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import CanvasInstruction, {
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fillInstruction, strokeInstruction, beginPathInstruction, closePathInstruction
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} from '../canvas/Instruction.js';
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import CanvasReplay from '../canvas/Replay.js';
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import CanvasReplay from '../canvas/Replay.js';
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/**
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/**
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* @constructor
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* @constructor
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* @extends {ol.render.canvas.Replay}
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* @extends {ol.render.canvas.Replay}
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@@ -41,7 +44,6 @@ CanvasPolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCoordinates,
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const fill = state.fillStyle !== undefined;
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const fill = state.fillStyle !== undefined;
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const stroke = state.strokeStyle != undefined;
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const stroke = state.strokeStyle != undefined;
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const numEnds = ends.length;
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const numEnds = ends.length;
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const beginPathInstruction = [CanvasInstruction.BEGIN_PATH];
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this.instructions.push(beginPathInstruction);
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this.instructions.push(beginPathInstruction);
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this.hitDetectionInstructions.push(beginPathInstruction);
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this.hitDetectionInstructions.push(beginPathInstruction);
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for (let i = 0; i < numEnds; ++i) {
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for (let i = 0; i < numEnds; ++i) {
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@@ -55,19 +57,16 @@ CanvasPolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCoordinates,
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if (stroke) {
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if (stroke) {
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// Performance optimization: only call closePath() when we have a stroke.
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// Performance optimization: only call closePath() when we have a stroke.
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// Otherwise the ring is closed already (see appendFlatCoordinates above).
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// Otherwise the ring is closed already (see appendFlatCoordinates above).
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const closePathInstruction = [CanvasInstruction.CLOSE_PATH];
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this.instructions.push(closePathInstruction);
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this.instructions.push(closePathInstruction);
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this.hitDetectionInstructions.push(closePathInstruction);
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this.hitDetectionInstructions.push(closePathInstruction);
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}
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}
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offset = end;
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offset = end;
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}
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}
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const fillInstruction = [CanvasInstruction.FILL];
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this.hitDetectionInstructions.push(fillInstruction);
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this.hitDetectionInstructions.push(fillInstruction);
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if (fill) {
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if (fill) {
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this.instructions.push(fillInstruction);
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this.instructions.push(fillInstruction);
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}
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}
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if (stroke) {
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if (stroke) {
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const strokeInstruction = [CanvasInstruction.STROKE];
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this.instructions.push(strokeInstruction);
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this.instructions.push(strokeInstruction);
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this.hitDetectionInstructions.push(strokeInstruction);
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this.hitDetectionInstructions.push(strokeInstruction);
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}
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}
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@@ -104,17 +103,14 @@ CanvasPolygonReplay.prototype.drawCircle = function(circleGeometry, feature) {
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const myBegin = this.coordinates.length;
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const myBegin = this.coordinates.length;
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this.appendFlatCoordinates(
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this.appendFlatCoordinates(
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flatCoordinates, 0, flatCoordinates.length, stride, false, false);
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flatCoordinates, 0, flatCoordinates.length, stride, false, false);
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const beginPathInstruction = [CanvasInstruction.BEGIN_PATH];
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const circleInstruction = [CanvasInstruction.CIRCLE, myBegin];
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const circleInstruction = [CanvasInstruction.CIRCLE, myBegin];
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this.instructions.push(beginPathInstruction, circleInstruction);
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this.instructions.push(beginPathInstruction, circleInstruction);
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this.hitDetectionInstructions.push(beginPathInstruction, circleInstruction);
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this.hitDetectionInstructions.push(beginPathInstruction, circleInstruction);
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const fillInstruction = [CanvasInstruction.FILL];
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this.hitDetectionInstructions.push(fillInstruction);
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this.hitDetectionInstructions.push(fillInstruction);
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if (state.fillStyle !== undefined) {
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if (state.fillStyle !== undefined) {
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this.instructions.push(fillInstruction);
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this.instructions.push(fillInstruction);
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}
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}
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if (state.strokeStyle !== undefined) {
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if (state.strokeStyle !== undefined) {
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const strokeInstruction = [CanvasInstruction.STROKE];
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this.instructions.push(strokeInstruction);
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this.instructions.push(strokeInstruction);
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this.hitDetectionInstructions.push(strokeInstruction);
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this.hitDetectionInstructions.push(strokeInstruction);
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}
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}
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