Bail out when there is no fill and stroke

This commit is contained in:
Andreas Hocevar
2016-08-24 12:04:50 +02:00
parent 30ed4a29c8
commit 65d03bfbfb
2 changed files with 34 additions and 9 deletions

View File

@@ -1202,12 +1202,16 @@ ol.inherits(ol.render.canvas.PolygonReplay, ol.render.canvas.Replay);
*/
ol.render.canvas.PolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCoordinates, offset, ends, stride) {
var state = this.state_;
var fill = state.fillStyle !== undefined;
var stroke = state.strokeStyle != undefined;
var numEnds = ends.length;
if (!fill && !stroke) {
return ends[numEnds - 1];
}
var beginPathInstruction = [ol.render.canvas.Instruction.BEGIN_PATH];
this.instructions.push(beginPathInstruction);
this.hitDetectionInstructions.push(beginPathInstruction);
var stroke = state.strokeStyle != undefined;
var i, ii;
for (i = 0, ii = ends.length; i < ii; ++i) {
for (var i = 0; i < numEnds; ++i) {
var end = ends[i];
var myBegin = this.coordinates.length;
var myEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride,
@@ -1231,7 +1235,7 @@ ol.render.canvas.PolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCo
// FIXME or all polygons together?
var fillInstruction = [ol.render.canvas.Instruction.FILL];
this.hitDetectionInstructions.push(fillInstruction);
if (state.fillStyle !== undefined) {
if (fill) {
this.instructions.push(fillInstruction);
}
if (stroke) {