Remove accidently committed changes
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@@ -72,12 +72,6 @@ class VectorImageTile extends Tile {
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*/
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this.sourceTiles_ = sourceTiles;
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/**
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* @private
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* @type {boolean}
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*/
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this.sourceTilesLoaded = false;
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/**
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* Keys of source tiles used by this tile. Use with {@link #getTile}.
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* @type {Array<string>}
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@@ -318,8 +312,7 @@ class VectorImageTile extends Tile {
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if (loaded == this.tileKeys.length) {
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this.loadListenerKeys_.forEach(unlistenByKey);
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this.loadListenerKeys_.length = 0;
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this.sourceTilesLoaded = true;
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this.changed();
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this.setState(TileState.LOADED);
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} else {
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this.setState(empty == this.tileKeys.length ? TileState.EMPTY : TileState.ERROR);
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}
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