Use object literals and use generic tile layer
This commit is contained in:
119
src/ol/source/source.js
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119
src/ol/source/source.js
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goog.provide('ol.source.Source');
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goog.require('goog.events.EventTarget');
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goog.require('goog.events.EventType');
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goog.require('goog.functions');
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goog.require('ol.Attribution');
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goog.require('ol.Extent');
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goog.require('ol.Projection');
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goog.require('ol.TileUrlFunction');
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/**
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* @typedef {{attribtions: (Array.<ol.Attribution>|undefined),
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* extent: (ol.Extent|undefined),
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* projection: (ol.Projection|undefined)}}
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*/
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ol.source.SourceOptions;
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/**
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* @constructor
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* @extends {goog.events.EventTarget}
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* @param {ol.source.SourceOptions} sourceOptions Source options.
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*/
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ol.source.Source = function(sourceOptions) {
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goog.base(this);
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/**
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* @private
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* @type {ol.Projection}
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*/
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this.projection_ = goog.isDef(sourceOptions.projection) ?
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sourceOptions.projection : null;
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/**
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* @private
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* @type {ol.Extent}
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*/
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this.extent_ = goog.isDef(sourceOptions.extent) ?
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sourceOptions.extent : sourceOptions.projection.getExtent();
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/**
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* @private
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* @type {Array.<ol.Attribution>}
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*/
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this.attributions_ = goog.isDef(sourceOptions.attributions) ?
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sourceOptions.attributions : null;
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};
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goog.inherits(ol.source.Source, goog.events.EventTarget);
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/**
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*/
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ol.source.Source.prototype.dispatchLoadEvent = function() {
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this.dispatchEvent(goog.events.EventType.LOAD);
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};
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/**
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* @return {Array.<ol.Attribution>} Attributions.
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*/
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ol.source.Source.prototype.getAttributions = function() {
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return this.attributions_;
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};
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/**
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* @return {ol.Extent} Extent.
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*/
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ol.source.Source.prototype.getExtent = function() {
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return this.extent_;
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};
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/**
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* @return {ol.Projection} Projection.
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*/
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ol.source.Source.prototype.getProjection = function() {
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return this.projection_;
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};
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/**
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* @return {Array.<number>|undefined} Resolutions.
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*/
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ol.source.Source.prototype.getResolutions = goog.abstractMethod;
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/**
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* @return {boolean} Is ready.
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*/
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ol.source.Source.prototype.isReady = goog.functions.TRUE;
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/**
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* @param {Array.<ol.Attribution>} attributions Attributions.
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*/
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ol.source.Source.prototype.setAttributions = function(attributions) {
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this.attributions_ = attributions;
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};
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/**
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* @param {ol.Extent} extent Extent.
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*/
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ol.source.Source.prototype.setExtent = function(extent) {
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this.extent_ = extent;
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};
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/**
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* @param {ol.Projection} projection Projetion.
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*/
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ol.source.Source.prototype.setProjection = function(projection) {
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this.projection_ = projection;
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};
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