Use object literals and use generic tile layer

This commit is contained in:
Tom Payne
2012-09-27 12:41:45 +02:00
parent 5ddbf17c8d
commit 65b8e0f915
37 changed files with 803 additions and 646 deletions

View File

@@ -1,25 +1,25 @@
goog.provide('ol.layer.TileLayer');
goog.require('ol.TileSource');
goog.require('ol.layer.Layer');
goog.require('ol.layer.LayerOptions');
goog.require('ol.source.TileSource');
/**
* @constructor
* @extends {ol.layer.Layer}
* @param {ol.TileSource} tileSource Tile source.
* @param {Object.<string, *>=} opt_values Values.
* @param {ol.layer.LayerOptions} layerOptions Layer options.
*/
ol.layer.TileLayer = function(tileSource, opt_values) {
goog.base(this, tileSource, opt_values);
ol.layer.TileLayer = function(layerOptions) {
goog.base(this, layerOptions);
};
goog.inherits(ol.layer.TileLayer, ol.layer.Layer);
/**
* @return {ol.TileSource} Source.
* @return {ol.source.TileSource} Source.
*/
ol.layer.TileLayer.prototype.getTileSource = function() {
return /** @type {ol.TileSource} */ this.getSource();
return /** @type {ol.source.TileSource} */ this.getSource();
};