Use oriented rings where needed
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@@ -1096,7 +1096,7 @@ ol.render.canvas.PolygonReplay.prototype.drawPolygonGeometry =
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state.miterLimit, state.lineDash]);
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}
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var ends = polygonGeometry.getEnds();
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var flatCoordinates = polygonGeometry.getFlatCoordinates();
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var flatCoordinates = polygonGeometry.getOrientedFlatCoordinates();
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var stride = polygonGeometry.getStride();
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this.drawFlatCoordinatess_(flatCoordinates, 0, ends, stride);
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this.endGeometry(polygonGeometry, data);
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