Improve type checking in ol.renderer.webgl.TileLayer

This commit is contained in:
Tom Payne
2013-11-20 11:04:40 +01:00
parent 06b1456499
commit 64021b130a

View File

@@ -279,6 +279,9 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
this.manageTilePyramid(
frameState, tileSource, tileGrid, projection, extent, z,
tileLayer.getPreload(),
/**
* @param {ol.Tile} tile Tile.
*/
function(tile) {
if (tile.getState() == ol.TileState.LOADED &&
!mapRenderer.isTileTextureLoaded(tile) &&