Factor out icon image loading code

This commit is contained in:
Éric Lemoine
2014-02-03 14:46:45 +01:00
parent f9e04ad7d5
commit 63aadc5c0f
3 changed files with 52 additions and 54 deletions

View File

@@ -11,7 +11,6 @@ goog.require('ol.render.canvas.ReplayGroup');
goog.require('ol.renderer.canvas.Layer');
goog.require('ol.renderer.vector');
goog.require('ol.source.Vector');
goog.require('ol.style.ImageState');
@@ -245,7 +244,6 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
*/
ol.renderer.canvas.VectorLayer.prototype.renderFeature =
function(feature, resolution, pixelRatio, styleFunction, replayGroup) {
var loading = false;
var styles = styleFunction(feature, resolution);
// FIXME if styles is null, should we use the default style?
if (!goog.isDefAndNotNull(styles)) {
@@ -254,32 +252,11 @@ ol.renderer.canvas.VectorLayer.prototype.renderFeature =
// simplify to a tolerance of half a device pixel
var squaredTolerance =
resolution * resolution / (4 * pixelRatio * pixelRatio);
var i, ii, style, imageStyle, imageState;
var i, ii, loading = false;
for (i = 0, ii = styles.length; i < ii; ++i) {
style = styles[i];
imageStyle = style.getImage();
if (goog.isNull(imageStyle)) {
ol.renderer.vector.renderFeature(
replayGroup, feature, style, squaredTolerance, feature);
} else {
imageState = imageStyle.getImageState();
if (imageState == ol.style.ImageState.LOADED ||
imageState == ol.style.ImageState.ERROR) {
imageStyle.unlistenImageChange(this.handleImageChange_, this);
if (imageState == ol.style.ImageState.LOADED) {
ol.renderer.vector.renderFeature(
replayGroup, feature, style, squaredTolerance, feature);
}
} else {
if (imageState == ol.style.ImageState.IDLE) {
imageStyle.load();
}
imageState = imageStyle.getImageState();
goog.asserts.assert(imageState == ol.style.ImageState.LOADING);
imageStyle.listenImageChange(this.handleImageChange_, this);
loading = true;
}
}
loading = ol.renderer.vector.renderFeature(
replayGroup, feature, styles[i], squaredTolerance, feature,
this.handleImageChange_, this) || loading;
}
return loading;
};