fix: prevent indexed extent from beeing overwitten
when using ol.source.Vector with snap, indexedFeaturesExtents_ is updated whenever source calls geometry#getExtent
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@@ -27,8 +27,8 @@ goog.require('ol.structs.RBush');
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/**
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/**
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* @classdesc
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* @classdesc
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* Handles snapping of vector features while modifying or drawing them. The
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* Handles snapping of vector features while modifying or drawing them. The
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* features can come from a {@link ol.source.Vector}, a {@link ol.Collection}
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* features can come from a {@link ol.source.Vector} or {@link ol.Collection}
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* or a plain array. Any interaction object that allows the user to interact
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* Any interaction object that allows the user to interact
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* with the features using the mouse can benefit from the snapping, as long
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* with the features using the mouse can benefit from the snapping, as long
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* as it is added before.
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* as it is added before.
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*
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*
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@@ -163,7 +163,8 @@ ol.interaction.Snap.prototype.addFeature = function(feature, opt_listen) {
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var segmentWriter = this.SEGMENT_WRITERS_[geometry.getType()];
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var segmentWriter = this.SEGMENT_WRITERS_[geometry.getType()];
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if (goog.isDef(segmentWriter)) {
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if (goog.isDef(segmentWriter)) {
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var feature_uid = goog.getUid(feature);
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var feature_uid = goog.getUid(feature);
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this.indexedFeaturesExtents_[feature_uid] = geometry.getExtent();
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this.indexedFeaturesExtents_[feature_uid] = geometry.getExtent(
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ol.extent.createEmpty());
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segmentWriter.call(this, feature, geometry);
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segmentWriter.call(this, feature, geometry);
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if (listen) {
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if (listen) {
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