Merge pull request #1598 from elemoine/detect-style-changes
Changing the style function doesn't redraw the layer
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@@ -77,6 +77,9 @@ goog.exportProperty(
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/**
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* If the styles are changed by setting a new style function or by changing the
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* value returned by the style function then `dispatchChangeEvent` should be
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* called on the layer for the layer to be refreshed on the screen.
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* @param {ol.feature.StyleFunction|undefined} styleFunction Style function.
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*/
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ol.layer.Vector.prototype.setStyleFunction = function(styleFunction) {
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@@ -1,4 +1,5 @@
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@exportSymbol ol.Observable
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@exportProperty ol.Observable.prototype.dispatchChangeEvent
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@exportProperty ol.Observable.prototype.on
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@exportProperty ol.Observable.prototype.once
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@exportProperty ol.Observable.prototype.un
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@@ -189,10 +189,11 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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var frameStateExtent = frameState.extent;
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var frameStateResolution = frameState.view2DState.resolution;
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var pixelRatio = frameState.pixelRatio;
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var vectorLayerRevision = vectorLayer.getRevision();
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if (!this.dirty_ &&
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this.renderedResolution_ == frameStateResolution &&
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this.renderedRevision_ == vectorSource.getRevision() &&
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this.renderedRevision_ == vectorLayerRevision &&
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ol.extent.containsExtent(this.renderedExtent_, frameStateExtent)) {
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return;
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}
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@@ -230,7 +231,7 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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replayGroup.finish();
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this.renderedResolution_ = frameStateResolution;
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this.renderedRevision_ = vectorSource.getRevision();
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this.renderedRevision_ = vectorLayerRevision;
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if (!replayGroup.isEmpty()) {
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this.replayGroup_ = replayGroup;
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}
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