Replace pyglslunit.py with a JavaScript rewrite
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@@ -262,12 +262,12 @@ build/ol-debug.js: config/ol-debug.json $(SRC_JS) $(SRC_SHADER_JS) $(SRC_SHADERL
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@$(STAT_COMPRESSED) /tmp/ol-debug.js.gz
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@rm /tmp/ol-debug.js.gz
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%shader.js: %shader.glsl src/ol/webgl/shader.mustache bin/pyglslunit.py build/timestamps/node-modules-timestamp
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@python bin/pyglslunit.py --input $< | ./node_modules/.bin/mustache - src/ol/webgl/shader.mustache > $@
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%shader.js: %shader.glsl src/ol/webgl/shader.mustache tasks/glslunit.js build/timestamps/node-modules-timestamp
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@node tasks/glslunit.js --input $< | ./node_modules/.bin/mustache - src/ol/webgl/shader.mustache > $@
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%shader/locations.js: %shader.glsl src/ol/webgl/shaderlocations.mustache bin/pyglslunit.py build/timestamps/node-modules-timestamp
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%shader/locations.js: %shader.glsl src/ol/webgl/shaderlocations.mustache tasks/glslunit.js build/timestamps/node-modules-timestamp
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@mkdir -p $(@D)
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@python bin/pyglslunit.py --input $< | ./node_modules/.bin/mustache - src/ol/webgl/shaderlocations.mustache > $@
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@node tasks/glslunit.js --input $< | ./node_modules/.bin/mustache - src/ol/webgl/shaderlocations.mustache > $@
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.PHONY: package
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package:
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