Remove the DOM renderer

This commit is contained in:
Tim Schaub
2016-08-31 08:38:37 -06:00
parent 11e4675337
commit 5ce55d39ba
12 changed files with 10 additions and 1235 deletions

View File

@@ -33,7 +33,6 @@ goog.require('ol.obj');
goog.require('ol.proj.common');
goog.require('ol.renderer.Map');
goog.require('ol.renderer.canvas.Map');
goog.require('ol.renderer.dom.Map');
goog.require('ol.renderer.webgl.Map');
goog.require('ol.size');
goog.require('ol.structs.PriorityQueue');
@@ -81,8 +80,7 @@ ol.OL3_LOGO_URL = 'data:image/png;base64,' +
*/
ol.DEFAULT_RENDERER_TYPES = [
ol.RendererType.CANVAS,
ol.RendererType.WEBGL,
ol.RendererType.DOM
ol.RendererType.WEBGL
];
@@ -125,8 +123,7 @@ ol.MapProperty = {
* `ol-overlaycontainer-stopevent` for controls and some overlays, and one with
* CSS class name `ol-overlaycontainer` for other overlays (see the `stopEvent`
* option of {@link ol.Overlay} for the difference). The map itself is placed in
* a further element within the viewport, either DOM or Canvas, depending on the
* renderer.
* a further element within the viewport.
*
* Layers are stored as a `ol.Collection` in layerGroups. A top-level group is
* provided by the library. This is what is accessed by `getLayerGroup` and
@@ -1481,6 +1478,10 @@ ol.Map.createOptionsInternal = function(options) {
} else {
ol.asserts.assert(false, 46); // Incorrect format for `renderer` option
}
if (rendererTypes.indexOf(/** @type {ol.RendererType} */ ('dom')) >= 0) {
goog.DEBUG && console.assert(false, 'The DOM render has been removed');
rendererTypes = rendererTypes.concat(ol.DEFAULT_RENDERER_TYPES);
}
} else {
rendererTypes = ol.DEFAULT_RENDERER_TYPES;
}
@@ -1494,11 +1495,6 @@ ol.Map.createOptionsInternal = function(options) {
rendererConstructor = ol.renderer.canvas.Map;
break;
}
} else if (ol.ENABLE_DOM && rendererType == ol.RendererType.DOM) {
if (ol.has.DOM) {
rendererConstructor = ol.renderer.dom.Map;
break;
}
} else if (ol.ENABLE_WEBGL && rendererType == ol.RendererType.WEBGL) {
if (ol.has.WEBGL) {
rendererConstructor = ol.renderer.webgl.Map;