Simpler and faster VectorTile loading
This commit is contained in:
@@ -305,7 +305,7 @@ describe('ol.source.VectorTile', function () {
|
||||
let count = 0;
|
||||
let tile = source.getTile(0, 0, 0, 1, map.getView().getProjection());
|
||||
tile.addEventListener('change', function onTileChange(e) {
|
||||
if (e.target.getState() !== TileState.LOADED && !e.target.hifi) {
|
||||
if (e.target.getState() !== TileState.LOADED) {
|
||||
return;
|
||||
}
|
||||
e.target.removeEventListener('change', onTileChange);
|
||||
|
||||
Reference in New Issue
Block a user