Simpler and faster VectorTile loading
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@@ -82,7 +82,7 @@ class TileQueue extends PriorityQueue {
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const tile = /** @type {import("./Tile.js").default} */ (event.target);
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const state = tile.getState();
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if (
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(tile.hifi && state === TileState.LOADED) ||
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state === TileState.LOADED ||
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state === TileState.ERROR ||
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state === TileState.EMPTY
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) {
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