Add pixelRatio to ol.source.Tile#getTile

This commit is contained in:
Tom Payne
2014-01-14 16:31:37 +01:00
parent 33f0024747
commit 58fef69fac
7 changed files with 32 additions and 26 deletions

View File

@@ -164,6 +164,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
// composition and positioning.
//
var pixelRatio = frameState.pixelRatio;
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
@@ -261,7 +262,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
var getTileIfLoaded = this.createGetTileIfLoadedFunction(function(tile) {
return !goog.isNull(tile) && tile.getState() == ol.TileState.LOADED;
}, tileSource, projection);
}, tileSource, pixelRatio, projection);
var findLoadedTiles = goog.bind(tileSource.findLoadedTiles, tileSource,
tilesToDrawByZ, getTileIfLoaded);
@@ -271,7 +272,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
tile = tileSource.getTile(z, x, y, projection);
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
tileState = tile.getState();
if (tileState == ol.TileState.LOADED ||
tileState == ol.TileState.EMPTY ||
@@ -377,12 +378,11 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
this.manageTilePyramid(frameState, tileSource, tileGrid, projection, extent,
z, tileLayer.getPreload());
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
projection, extent, z, tileLayer.getPreload());
this.scheduleExpireCache(frameState, tileSource);
this.updateLogos(frameState, tileSource);
var pixelRatio = frameState.pixelRatio;
ol.vec.Mat4.makeTransform2D(this.imageTransform_,
pixelRatio * frameState.size[0] / 2,
pixelRatio * frameState.size[1] / 2,

View File

@@ -81,6 +81,7 @@ ol.renderer.dom.TileLayer.prototype.prepareFrame =
return;
}
var pixelRatio = frameState.pixelRatio;
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
@@ -113,7 +114,7 @@ ol.renderer.dom.TileLayer.prototype.prepareFrame =
var getTileIfLoaded = this.createGetTileIfLoadedFunction(function(tile) {
return !goog.isNull(tile) && tile.getState() == ol.TileState.LOADED;
}, tileSource, projection);
}, tileSource, pixelRatio, projection);
var findLoadedTiles = goog.bind(tileSource.findLoadedTiles, tileSource,
tilesToDrawByZ, getTileIfLoaded);
@@ -123,7 +124,7 @@ ol.renderer.dom.TileLayer.prototype.prepareFrame =
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
tile = tileSource.getTile(z, x, y, projection);
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
tileState = tile.getState();
if (tileState == ol.TileState.LOADED) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
@@ -241,8 +242,8 @@ ol.renderer.dom.TileLayer.prototype.prepareFrame =
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
this.manageTilePyramid(frameState, tileSource, tileGrid, projection, extent,
z, tileLayer.getPreload());
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
projection, extent, z, tileLayer.getPreload());
this.scheduleExpireCache(frameState, tileSource);
this.updateLogos(frameState, tileSource);

View File

@@ -197,13 +197,14 @@ ol.renderer.Layer.prototype.updateUsedTiles =
* @param {function(ol.Tile): boolean} isLoadedFunction Function to
* determine if the tile is loaded.
* @param {ol.source.Tile} tileSource Tile source.
* @param {number} pixelRatio Pixel ratio.
* @param {ol.proj.Projection} projection Projection.
* @protected
* @return {function(number, number, number): ol.Tile} Returns a tile if it is
* loaded.
*/
ol.renderer.Layer.prototype.createGetTileIfLoadedFunction =
function(isLoadedFunction, tileSource, projection) {
function(isLoadedFunction, tileSource, pixelRatio, projection) {
return (
/**
* @param {number} z Z.
@@ -212,7 +213,7 @@ ol.renderer.Layer.prototype.createGetTileIfLoadedFunction =
* @return {ol.Tile} Tile.
*/
function(z, x, y) {
var tile = tileSource.getTile(z, x, y, projection);
var tile = tileSource.getTile(z, x, y, pixelRatio, projection);
return isLoadedFunction(tile) ? tile : null;
});
};
@@ -244,6 +245,7 @@ ol.renderer.Layer.prototype.snapCenterToPixel =
* @param {ol.FrameState} frameState Frame state.
* @param {ol.source.Tile} tileSource Tile source.
* @param {ol.tilegrid.TileGrid} tileGrid Tile grid.
* @param {number} pixelRatio Pixel ratio.
* @param {ol.proj.Projection} projection Projection.
* @param {ol.Extent} extent Extent.
* @param {number} currentZ Current Z.
@@ -254,8 +256,8 @@ ol.renderer.Layer.prototype.snapCenterToPixel =
* @template T
*/
ol.renderer.Layer.prototype.manageTilePyramid = function(
frameState, tileSource, tileGrid, projection, extent, currentZ, preload,
opt_tileCallback, opt_this) {
frameState, tileSource, tileGrid, pixelRatio, projection, extent,
currentZ, preload, opt_tileCallback, opt_this) {
var tileSourceKey = goog.getUid(tileSource).toString();
if (!(tileSourceKey in frameState.wantedTiles)) {
frameState.wantedTiles[tileSourceKey] = {};
@@ -270,7 +272,7 @@ ol.renderer.Layer.prototype.manageTilePyramid = function(
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
if (currentZ - z <= preload) {
tile = tileSource.getTile(z, x, y, projection);
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
if (tile.getState() == ol.TileState.IDLE) {
wantedTiles[tile.tileCoord.toString()] = true;
if (!tileQueue.isKeyQueued(tile.getKey())) {

View File

@@ -114,6 +114,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame =
var context = mapRenderer.getContext();
var gl = mapRenderer.getGL();
var pixelRatio = frameState.pixelRatio;
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
@@ -196,7 +197,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame =
var getTileIfLoaded = this.createGetTileIfLoadedFunction(function(tile) {
return !goog.isNull(tile) && tile.getState() == ol.TileState.LOADED &&
mapRenderer.isTileTextureLoaded(tile);
}, tileSource, projection);
}, tileSource, pixelRatio, projection);
var findLoadedTiles = goog.bind(tileSource.findLoadedTiles, tileSource,
tilesToDrawByZ, getTileIfLoaded);
@@ -207,7 +208,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame =
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
tile = tileSource.getTile(z, x, y, projection);
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
tileState = tile.getState();
if (tileState == ol.TileState.LOADED) {
if (mapRenderer.isTileTextureLoaded(tile)) {
@@ -276,7 +277,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame =
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
var tileTextureQueue = mapRenderer.getTileTextureQueue();
this.manageTilePyramid(
frameState, tileSource, tileGrid, projection, extent, z,
frameState, tileSource, tileGrid, pixelRatio, projection, extent, z,
tileLayer.getPreload(),
/**
* @param {ol.Tile} tile Tile.

View File

@@ -119,14 +119,15 @@ ol.source.TileImage.prototype.expireCache = function(usedTiles) {
/**
* @inheritDoc
*/
ol.source.TileImage.prototype.getTile = function(z, x, y, projection) {
ol.source.TileImage.prototype.getTile =
function(z, x, y, pixelRatio, projection) {
var tileCoordKey = this.getKeyZXY(z, x, y);
if (this.tileCache.containsKey(tileCoordKey)) {
return /** @type {!ol.Tile} */ (this.tileCache.get(tileCoordKey));
} else {
goog.asserts.assert(projection);
var tileCoord = new ol.TileCoord(z, x, y);
var tileUrl = this.tileUrlFunction(tileCoord, 1, projection);
var tileUrl = this.tileUrlFunction(tileCoord, pixelRatio, projection);
var tile = new this.tileClass(
tileCoord,
goog.isDef(tileUrl) ? ol.TileState.IDLE : ol.TileState.EMPTY,

View File

@@ -144,6 +144,7 @@ ol.source.Tile.prototype.getResolutions = function() {
* @param {number} z Tile coordinate z.
* @param {number} x Tile coordinate x.
* @param {number} y Tile coordinate y.
* @param {number} pixelRatio Pixel ratio.
* @param {ol.proj.Projection=} opt_projection Projection.
* @return {!ol.Tile} Tile.
*/