Get hit candidates from RTree, then refine result
Now we get exact hits also for lines and polygons.
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@@ -1,6 +1,8 @@
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goog.provide('ol.geom.Vertex');
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goog.provide('ol.geom.VertexArray');
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goog.require('ol.coordinate');
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/**
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* @typedef {Array.<number>}
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@@ -12,3 +14,59 @@ ol.geom.Vertex;
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* @typedef {Array.<ol.geom.Vertex>}
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*/
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ol.geom.VertexArray;
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/**
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* Calculate the squared distance from a point to a line segment.
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*
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* @param {ol.Coordinate} coordinate Coordinate of the point.
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* @param {Array.<ol.Coordinate>} segment Line segment (2 coordinates).
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* @return {number} Squared distance from the point to the line segment.
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*/
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ol.geom.squaredDistanceToSegment = function(coordinate, segment) {
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// http://de.softuses.com/103478, Kommentar #1
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var v = segment[0];
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var w = segment[1];
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var l2 = ol.coordinate.squaredDistance(v, w);
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if (l2 == 0) {
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return ol.coordinate.squaredDistance(coordinate, v);
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}
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var t = ((coordinate[0] - v[0]) * (w[0] - v[0]) +
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(coordinate[1] - v[1]) * (w[1] - v[1])) / l2;
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if (t < 0) {
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return ol.coordinate.squaredDistance(coordinate, v);
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}
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if (t > 1) {
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return ol.coordinate.squaredDistance(coordinate, w);
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}
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return ol.coordinate.squaredDistance(coordinate,
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[v[0] + t * (w[0] - v[0]), v[1] + t * (w[1] - v[1])]);
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};
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/**
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* Calculate whether a point falls inside a polygon.
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*
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* @param {ol.Coordinate} coordinate Coordinate of the point.
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* @param {Array.<ol.Coordinate>} vertices Vertices of the polygon.
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* @return {boolean} Whether the point falls inside the polygon.
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*/
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ol.geom.pointInPolygon = function(coordinate, vertices) {
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// http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
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var x = coordinate[0], y = coordinate[1];
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var inside = false;
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var xi, yi, xj, yj, intersect;
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var numVertices = vertices.length;
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for (var i = 0, j = numVertices - 1; i < numVertices; j = i++) {
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xi = vertices[i][0];
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yi = vertices[i][1];
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xj = vertices[j][0];
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yj = vertices[j][1];
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intersect = ((yi > y) != (yj > y)) &&
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(x < (xj - xi) * (y - yi) / (yj - yi) + xi);
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if (intersect) {
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inside = !inside;
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}
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}
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return inside;
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};
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