Adding mapbox-gl branch
This commit is contained in:
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// Copyright 2011 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview A collection of CSS3 targeted animation, based on
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* {@code goog.fx.css3.Transition}.
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*
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* @author chrishenry@google.com (Chris Henry)
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*/
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goog.provide('goog.fx.css3');
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goog.require('goog.fx.css3.Transition');
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/**
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* Creates a transition to fade the element.
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* @param {Element} element The element to fade.
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* @param {number} duration Duration in seconds.
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* @param {string} timing The CSS3 timing function.
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* @param {number} startOpacity Starting opacity.
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* @param {number} endOpacity Ending opacity.
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* @return {!goog.fx.css3.Transition} The transition object.
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*/
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goog.fx.css3.fade = function(
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element, duration, timing, startOpacity, endOpacity) {
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return new goog.fx.css3.Transition(
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element, duration, {'opacity': startOpacity}, {'opacity': endOpacity},
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{property: 'opacity', duration: duration, timing: timing, delay: 0});
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};
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/**
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* Creates a transition to fade in the element.
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* @param {Element} element The element to fade in.
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* @param {number} duration Duration in seconds.
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* @return {!goog.fx.css3.Transition} The transition object.
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*/
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goog.fx.css3.fadeIn = function(element, duration) {
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return goog.fx.css3.fade(element, duration, 'ease-out', 0, 1);
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};
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/**
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* Creates a transition to fade out the element.
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* @param {Element} element The element to fade out.
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* @param {number} duration Duration in seconds.
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* @return {!goog.fx.css3.Transition} The transition object.
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*/
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goog.fx.css3.fadeOut = function(element, duration) {
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return goog.fx.css3.fade(element, duration, 'ease-in', 1, 0);
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};
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@@ -0,0 +1,201 @@
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// Copyright 2011 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview CSS3 transition base library.
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*
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* @author chrishenry@google.com (Chris Henry)
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*/
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goog.provide('goog.fx.css3.Transition');
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goog.require('goog.Timer');
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goog.require('goog.asserts');
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goog.require('goog.fx.TransitionBase');
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goog.require('goog.style');
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goog.require('goog.style.transition');
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/**
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* A class to handle targeted CSS3 transition. This class
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* handles common features required for targeted CSS3 transition.
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*
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* Browser that does not support CSS3 transition will still receive all
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* the events fired by the transition object, but will not have any transition
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* played. If the browser supports the final state as set in setFinalState
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* method, the element will ends in the final state.
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*
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* Transitioning multiple properties with the same setting is possible
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* by setting Css3Property's property to 'all'. Performing multiple
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* transitions can be done via setting multiple initialStyle,
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* finalStyle and transitions. Css3Property's delay can be used to
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* delay one of the transition. Here is an example for a transition
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* that expands on the width and then followed by the height:
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*
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* <pre>
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* initialStyle: {width: 10px, height: 10px}
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* finalStyle: {width: 100px, height: 100px}
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* transitions: [
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* {property: width, duration: 1, timing: 'ease-in', delay: 0},
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* {property: height, duration: 1, timing: 'ease-in', delay: 1}
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* ]
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* </pre>
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*
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* @param {Element} element The element to be transitioned.
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* @param {number} duration The duration of the transition in seconds.
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* This should be the longest of all transitions.
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* @param {Object} initialStyle Initial style properties of the element before
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* animating. Set using {@code goog.style.setStyle}.
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* @param {Object} finalStyle Final style properties of the element after
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* animating. Set using {@code goog.style.setStyle}.
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* @param {goog.style.transition.Css3Property|
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* Array<goog.style.transition.Css3Property>} transitions A single CSS3
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* transition property or an array of it.
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* @extends {goog.fx.TransitionBase}
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* @constructor
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*/
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goog.fx.css3.Transition = function(
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element, duration, initialStyle, finalStyle, transitions) {
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goog.fx.css3.Transition.base(this, 'constructor');
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/**
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* @type {Element}
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* @private
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*/
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this.element_ = element;
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/**
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* @type {number}
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* @private
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*/
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this.duration_ = duration;
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/**
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* @type {Object}
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* @private
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*/
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this.initialStyle_ = initialStyle;
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/**
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* @type {Object}
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* @private
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*/
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this.finalStyle_ = finalStyle;
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/**
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* @type {Array<goog.style.transition.Css3Property>}
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* @private
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*/
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this.transitions_ = goog.isArray(transitions) ? transitions : [transitions];
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};
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goog.inherits(goog.fx.css3.Transition, goog.fx.TransitionBase);
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/**
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* Timer id to be used to cancel animation part-way.
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* @type {number}
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* @private
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*/
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goog.fx.css3.Transition.prototype.timerId_;
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/** @override */
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goog.fx.css3.Transition.prototype.play = function() {
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if (this.isPlaying()) {
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return false;
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}
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this.onBegin();
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this.onPlay();
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this.startTime = goog.now();
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this.setStatePlaying();
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if (goog.style.transition.isSupported()) {
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goog.style.setStyle(this.element_, this.initialStyle_);
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// Allow element to get updated to its initial state before installing
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// CSS3 transition.
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this.timerId_ = goog.Timer.callOnce(this.play_, undefined, this);
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return true;
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} else {
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this.stop_(false);
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return false;
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}
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};
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/**
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* Helper method for play method. This needs to be executed on a timer.
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* @private
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*/
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goog.fx.css3.Transition.prototype.play_ = function() {
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// This measurement of the DOM element causes the browser to recalculate its
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// initial state before the transition starts.
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goog.style.getSize(this.element_);
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goog.style.transition.set(this.element_, this.transitions_);
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goog.style.setStyle(this.element_, this.finalStyle_);
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this.timerId_ = goog.Timer.callOnce(
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goog.bind(this.stop_, this, false), this.duration_ * 1000);
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};
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/** @override */
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goog.fx.css3.Transition.prototype.stop = function() {
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if (!this.isPlaying()) return;
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this.stop_(true);
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};
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/**
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* Helper method for stop method.
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* @param {boolean} stopped If the transition was stopped.
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* @private
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*/
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goog.fx.css3.Transition.prototype.stop_ = function(stopped) {
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goog.style.transition.removeAll(this.element_);
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// Clear the timer.
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goog.Timer.clear(this.timerId_);
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// Make sure that we have reached the final style.
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goog.style.setStyle(this.element_, this.finalStyle_);
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this.endTime = goog.now();
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this.setStateStopped();
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if (stopped) {
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this.onStop();
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} else {
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this.onFinish();
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}
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this.onEnd();
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};
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/** @override */
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goog.fx.css3.Transition.prototype.disposeInternal = function() {
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this.stop();
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goog.fx.css3.Transition.base(this, 'disposeInternal');
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};
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/**
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* Pausing CSS3 Transitions in not supported.
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* @override
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*/
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goog.fx.css3.Transition.prototype.pause = function() {
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goog.asserts.assert(false, 'Css3 transitions does not support pause action.');
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};
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@@ -0,0 +1,25 @@
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<!DOCTYPE html>
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<html>
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<!--
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Copyright 2011 The Closure Library Authors. All Rights Reserved.
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Use of this source code is governed by the Apache License, Version 2.0.
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See the COPYING file for details.
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-->
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<!--
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Author: chrishenry@google.com (Chris Henry)
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-->
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<head>
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<title>
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Closure Unit Tests - goog.fx.css3.Transition
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</title>
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<script src="../../base.js">
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</script>
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<script>
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goog.require('goog.fx.css3.TransitionTest');
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</script>
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</head>
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<body>
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</body>
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</html>
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@@ -0,0 +1,219 @@
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// Copyright 2011 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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goog.provide('goog.fx.css3.TransitionTest');
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goog.setTestOnly('goog.fx.css3.TransitionTest');
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goog.require('goog.dispose');
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goog.require('goog.dom');
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goog.require('goog.events');
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goog.require('goog.fx.Transition');
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goog.require('goog.fx.css3.Transition');
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goog.require('goog.style.transition');
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goog.require('goog.testing.MockClock');
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goog.require('goog.testing.jsunit');
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goog.require('goog.testing.recordFunction');
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var transition;
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var element;
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var mockClock;
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function createTransition(element, duration) {
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return new goog.fx.css3.Transition(
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element, duration, {'opacity': 0}, {'opacity': 1},
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{property: 'opacity', duration: duration, timing: 'ease-in', delay: 0});
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}
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function setUp() {
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mockClock = new goog.testing.MockClock(true);
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element = goog.dom.createElement('div');
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document.body.appendChild(element);
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}
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function tearDown() {
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goog.dispose(transition);
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goog.dispose(mockClock);
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goog.dom.removeNode(element);
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}
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function testPlayEventFiredOnPlay() {
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if (!goog.style.transition.isSupported()) return;
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transition = createTransition(element, 10);
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var handlerCalled = false;
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goog.events.listen(transition, goog.fx.Transition.EventType.PLAY,
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function() {
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handlerCalled = true;
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});
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transition.play();
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assertTrue(handlerCalled);
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}
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function testBeginEventFiredOnPlay() {
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if (!goog.style.transition.isSupported()) return;
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transition = createTransition(element, 10);
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var handlerCalled = false;
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goog.events.listen(transition, goog.fx.Transition.EventType.BEGIN,
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function() {
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handlerCalled = true;
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});
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transition.play();
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assertTrue(handlerCalled);
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}
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function testFinishEventsFiredAfterFinish() {
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if (!goog.style.transition.isSupported()) return;
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transition = createTransition(element, 10);
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var finishHandlerCalled = false;
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var endHandlerCalled = false;
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goog.events.listen(transition, goog.fx.Transition.EventType.FINISH,
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function() {
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finishHandlerCalled = true;
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});
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goog.events.listen(transition, goog.fx.Transition.EventType.END,
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function() {
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endHandlerCalled = true;
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});
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transition.play();
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mockClock.tick(10000);
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assertTrue(finishHandlerCalled);
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assertTrue(endHandlerCalled);
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}
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function testEventsWhenTransitionIsUnsupported() {
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if (goog.style.transition.isSupported()) return;
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transition = createTransition(element, 10);
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var stopHandlerCalled = false;
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var finishHandlerCalled = false, endHandlerCalled = false;
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var beginHandlerCalled = false, playHandlerCalled = false;
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goog.events.listen(transition, goog.fx.Transition.EventType.BEGIN,
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function() {
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beginHandlerCalled = true;
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});
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goog.events.listen(transition, goog.fx.Transition.EventType.PLAY,
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function() {
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playHandlerCalled = true;
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});
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goog.events.listen(transition, goog.fx.Transition.EventType.FINISH,
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function() {
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finishHandlerCalled = true;
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});
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goog.events.listen(transition, goog.fx.Transition.EventType.END,
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function() {
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endHandlerCalled = true;
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});
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goog.events.listen(transition, goog.fx.Transition.EventType.STOP,
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function() {
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stopHandlerCalled = true;
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});
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assertFalse(transition.play());
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assertTrue(beginHandlerCalled);
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assertTrue(playHandlerCalled);
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assertTrue(endHandlerCalled);
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assertTrue(finishHandlerCalled);
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transition.stop();
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assertFalse(stopHandlerCalled);
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}
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function testCallingStopDuringAnimationWorks() {
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if (!goog.style.transition.isSupported()) return;
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transition = createTransition(element, 10);
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var stopHandler = goog.testing.recordFunction();
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var endHandler = goog.testing.recordFunction();
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var finishHandler = goog.testing.recordFunction();
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goog.events.listen(transition, goog.fx.Transition.EventType.STOP,
|
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stopHandler);
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goog.events.listen(transition, goog.fx.Transition.EventType.END,
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endHandler);
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goog.events.listen(transition, goog.fx.Transition.EventType.FINISH,
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finishHandler);
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transition.play();
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mockClock.tick(1);
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transition.stop();
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assertEquals(1, stopHandler.getCallCount());
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assertEquals(1, endHandler.getCallCount());
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mockClock.tick(10000);
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assertEquals(0, finishHandler.getCallCount());
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}
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||||
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||||
function testCallingStopImmediatelyWorks() {
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if (!goog.style.transition.isSupported()) return;
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transition = createTransition(element, 10);
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var stopHandler = goog.testing.recordFunction();
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var endHandler = goog.testing.recordFunction();
|
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var finishHandler = goog.testing.recordFunction();
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goog.events.listen(transition, goog.fx.Transition.EventType.STOP,
|
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stopHandler);
|
||||
goog.events.listen(transition, goog.fx.Transition.EventType.END,
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endHandler);
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goog.events.listen(transition, goog.fx.Transition.EventType.FINISH,
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finishHandler);
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transition.play();
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transition.stop();
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assertEquals(1, stopHandler.getCallCount());
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assertEquals(1, endHandler.getCallCount());
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mockClock.tick(10000);
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assertEquals(0, finishHandler.getCallCount());
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}
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function testCallingStopAfterAnimationDoesNothing() {
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if (!goog.style.transition.isSupported()) return;
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||||
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transition = createTransition(element, 10);
|
||||
|
||||
var stopHandler = goog.testing.recordFunction();
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||||
var endHandler = goog.testing.recordFunction();
|
||||
var finishHandler = goog.testing.recordFunction();
|
||||
goog.events.listen(transition, goog.fx.Transition.EventType.STOP,
|
||||
stopHandler);
|
||||
goog.events.listen(transition, goog.fx.Transition.EventType.END,
|
||||
endHandler);
|
||||
goog.events.listen(transition, goog.fx.Transition.EventType.FINISH,
|
||||
finishHandler);
|
||||
|
||||
transition.play();
|
||||
mockClock.tick(10000);
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transition.stop();
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assertEquals(0, stopHandler.getCallCount());
|
||||
assertEquals(1, endHandler.getCallCount());
|
||||
assertEquals(1, finishHandler.getCallCount());
|
||||
}
|
||||
Reference in New Issue
Block a user