Adding mapbox-gl branch
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<!DOCTYPE html>
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<html>
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<!--
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Copyright 2010 The Closure Library Authors. All Rights Reserved.
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Use of this source code is governed by the Apache License, Version 2.0.
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See the COPYING file for details.
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-->
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<head>
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<title>CssSpriteAnimation demo</title>
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<script type="text/javascript" src="../base.js"></script>
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<script type="text/javascript">
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goog.require('goog.events');
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goog.require('goog.fx.Animation');
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goog.require('goog.fx.CssSpriteAnimation');
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goog.require('goog.math.Box');
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goog.require('goog.math.Size');
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</script>
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<style>
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.icon {
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width: 11px;
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height: 11px;
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background-image: url(../images/offlineicons.png);
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}
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#test1,
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#test3 {
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background-position: 0 -11px;
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}
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#test2 {
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background-position: 0 -132px;
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}
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</style>
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</head>
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<body>
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<p>The following just runs and runs...</p>
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<div class=icon id=test1></div>
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<p>The animation is just an ordinary animation so you can pause it etc.
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<div class=icon id=test2></div>
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<p>
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<button onclick="sa2.play()">Play</button>
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<button onclick="sa2.pause()">Pause</button>
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</p>
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<p>The animation can be played once by stopping it after it finishes for the
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first time.
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<div class=icon id=test3></div>
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<script>
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var size = new goog.math.Size(11, 11);
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var el = document.getElementById('test1');
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var sa = new goog.fx.CssSpriteAnimation(el, size,
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new goog.math.Box(11, 11, 99, 0), 1200);
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sa.play();
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var el2 = document.getElementById('test2');
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var sa2 = new goog.fx.CssSpriteAnimation(el2, size,
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new goog.math.Box(132, 11, 132 + 11 * 8, 0), 1200);
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sa2.play();
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var el3 = document.getElementById('test3');
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var sa3 = new goog.fx.CssSpriteAnimation(el3, size,
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new goog.math.Box(11, 11, 99, 0), 8000);
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goog.events.listen(sa3, goog.fx.Transition.EventType.FINISH, function() {
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sa3.stop();
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});
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sa3.play();
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</script>
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</body>
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</html>
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