Named exports from ol/structs/PriorityQueue

This commit is contained in:
Frederic Junod
2018-02-20 15:53:46 +01:00
parent 68253bc9a1
commit 57a7750924
4 changed files with 10 additions and 11 deletions

View File

@@ -27,7 +27,7 @@ import LayerGroup from './layer/Group.js';
import {getMapRendererPlugins} from './plugins.js';
import RendererType from './renderer/Type.js';
import {hasArea} from './size.js';
import PriorityQueue from './structs/PriorityQueue.js';
import {DROP} from './structs/PriorityQueue.js';
import {create as createTransform, apply as applyTransform} from './transform.js';
@@ -878,10 +878,10 @@ PluggableMap.prototype.getTilePriority = function(tile, tileSourceKey, tileCente
// are outside the visible extent.
const frameState = this.frameState_;
if (!frameState || !(tileSourceKey in frameState.wantedTiles)) {
return PriorityQueue.DROP;
return DROP;
}
if (!frameState.wantedTiles[tileSourceKey][tile.getKey()]) {
return PriorityQueue.DROP;
return DROP;
}
// Prioritize the highest zoom level tiles closest to the focus.
// Tiles at higher zoom levels are prioritized using Math.log(tileResolution).