Removing debugging method.
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@@ -64,12 +64,6 @@ OpenLayers.Control.UTFGrid = OpenLayers.Class(OpenLayers.Control, {
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*/
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element: null,
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/**
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* Property: debugElement
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* {DOMElement}
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*/
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debugElement: null,
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/* Property: defaultHandlerOptions
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* The default opts passed to the handler constructors
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*/
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@@ -192,7 +186,6 @@ OpenLayers.Control.UTFGrid = OpenLayers.Class(OpenLayers.Control, {
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for (var i=0, len=layers.length; i<len; i++) {
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layer = layers[i];
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var info = layer.getTileInfo( lonLat );
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this.writeDebugInfo(info);
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var tile = info.tile;
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var localAttrs = null;
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var resolution = layer.utfgridResolution || 4;
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@@ -216,25 +209,6 @@ OpenLayers.Control.UTFGrid = OpenLayers.Class(OpenLayers.Control, {
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}
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},
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/** Method: writeDebugInfo
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* Writes out debug info on event
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* Only fired off if this.debugElement is set
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*
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*/
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writeDebugInfo: function(info) {
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var debug = "<ul>";
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debug += "<li>i :" + info.i + "</li>";
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debug += "<li>j :" + info.j + "</li>";
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debug += "<li>globalrow :" + info.globalRow + "</li>";
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debug += "<li>globalcol :" + info.globalCol + "</li>";
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debug += "<li>gridrow :" + info.gridRow + "</li>";
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debug += "<li>gridcol :" + info.gridCol + "</li>";
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debug += "</ul>";
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if (this.debugElement) {
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this.debugElement.innerHTML = debug;
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}
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},
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/**
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* APIMethod: callback
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* Takes the attrs and does somethings with them
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