Simplified api
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@@ -567,14 +567,13 @@ ol.Map.prototype.disposeInternal = function() {
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* the {@link ol.layer.Layer layer} of the feature and will be null for
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* unmanaged layers. To stop detection, callback functions can return a
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* truthy value.
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* @param {S=} opt_this Value to use as this when executing callback.
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* @param {olx.AtPixelOptions=} opt_options Optional options.
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* @return {T|undefined} Callback result, i.e. the return value of last
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* callback execution, or the first truthy callback return value.
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* @template S,T
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* @api stable
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*/
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ol.Map.prototype.forEachFeatureAtPixel = function(pixel, callback, opt_this, opt_options) {
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ol.Map.prototype.forEachFeatureAtPixel = function(pixel, callback, opt_options) {
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if (!this.frameState_) {
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return;
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}
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@@ -582,14 +581,11 @@ ol.Map.prototype.forEachFeatureAtPixel = function(pixel, callback, opt_this, opt
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opt_options = opt_options !== undefined ? opt_options : {};
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var hitTolerance = opt_options.hitTolerance !== undefined ?
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opt_options.hitTolerance * this.frameState_.pixelRatio : 0;
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var thisArg = opt_this !== undefined ? opt_this : null;
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var layerFilter = opt_options.layerFilter !== undefined ?
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opt_options.layerFilter : ol.functions.TRUE;
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var thisArg2 = opt_options.layerFilterThis !== undefined ?
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opt_options.layerFilterThis : null;
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return this.renderer_.forEachFeatureAtCoordinate(
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coordinate, this.frameState_, hitTolerance, callback, thisArg,
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layerFilter, thisArg2);
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coordinate, this.frameState_, hitTolerance, callback, null,
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layerFilter, null);
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};
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@@ -648,12 +644,10 @@ ol.Map.prototype.hasFeatureAtPixel = function(pixel, opt_options) {
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opt_options = opt_options !== undefined ? opt_options : {};
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var layerFilter = opt_options.layerFilter !== undefined ?
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opt_options.layerFilter : ol.functions.TRUE;
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var thisArg = opt_options.layerFilterThis !== undefined ?
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opt_options.layerFilterThis : null;
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var hitTolerance = opt_options.hitTolerance !== undefined ?
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opt_options.hitTolerance * this.frameState_.pixelRatio : 0;
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return this.renderer_.hasFeatureAtCoordinate(
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coordinate, this.frameState_, hitTolerance, layerFilter, thisArg);
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coordinate, this.frameState_, hitTolerance, layerFilter, null);
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};
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