Add ol.dom.createCanvasContext2D function

This commit is contained in:
Frederic Junod
2014-04-01 16:25:02 +02:00
parent 0b21c6bea7
commit 55de0a54b9
12 changed files with 63 additions and 118 deletions
@@ -2,10 +2,9 @@ goog.provide('ol.renderer.canvas.VectorLayer');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.dom');
goog.require('goog.dom.TagName');
goog.require('goog.events');
goog.require('ol.ViewHint');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.feature');
goog.require('ol.layer.Vector');
@@ -63,18 +62,11 @@ ol.renderer.canvas.VectorLayer = function(mapRenderer, vectorLayer) {
*/
this.replayGroup_ = null;
/**
* @type {HTMLCanvasElement}
*/
var canvas = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = /** @type {CanvasRenderingContext2D} */
(canvas.getContext('2d'));
this.context_ = ol.dom.createCanvasContext2D();
};
goog.inherits(ol.renderer.canvas.VectorLayer, ol.renderer.canvas.Layer);