Use specific pixelRatio so tests run on all devices
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@@ -20,14 +20,20 @@ describe('ol.render', function() {
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describe('ol.render.toContext()', function() {
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it('creates a vector context from a Canvas 2d context', function() {
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var vectorContext = ol.render.toContext(getContext(), {size: [100, 100]});
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var vectorContext = ol.render.toContext(getContext(), {
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pixelRatio: 1,
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size: [100, 100]
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});
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expect(vectorContext).to.be.a(ol.render.VectorContext);
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expect(vectorContext).to.be.a(ol.render.canvas.Immediate);
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});
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it('can be used to render a point geometry', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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image: new ol.style.Circle({
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@@ -48,7 +54,10 @@ describe('ol.render', function() {
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it('can be used to render a linestring geometry', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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stroke: new ol.style.Stroke({
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@@ -69,7 +78,10 @@ describe('ol.render', function() {
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it('respects lineCap for linestring', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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stroke: new ol.style.Stroke({
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@@ -91,7 +103,10 @@ describe('ol.render', function() {
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it('respects lineJoin for linestring', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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stroke: new ol.style.Stroke({
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@@ -113,7 +128,10 @@ describe('ol.render', function() {
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it('can be used to render a polygon geometry', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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stroke: new ol.style.Stroke({
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@@ -139,7 +157,10 @@ describe('ol.render', function() {
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it('supports lineDash styles', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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stroke: new ol.style.Stroke({
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@@ -161,7 +182,10 @@ describe('ol.render', function() {
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it('supports lineDashOffset', function(done) {
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var context = getContext();
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var vectorContext = ol.render.toContext(context, {size: [100, 100]});
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var vectorContext = ol.render.toContext(context, {
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pixelRatio: 1,
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size: [100, 100]
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});
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var style = new ol.style.Style({
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stroke: new ol.style.Stroke({
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