Merge pull request #3214 from tschaub/raster

Pixel manipulation with raster sources.
This commit is contained in:
Tim Schaub
2015-08-03 21:49:19 -06:00
19 changed files with 1687 additions and 8 deletions

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@@ -19,7 +19,8 @@ BUILD_HOSTED := build/hosted/$(BRANCH)
BUILD_HOSTED_EXAMPLES := $(addprefix $(BUILD_HOSTED)/,$(EXAMPLES)) BUILD_HOSTED_EXAMPLES := $(addprefix $(BUILD_HOSTED)/,$(EXAMPLES))
BUILD_HOSTED_EXAMPLES_JS := $(addprefix $(BUILD_HOSTED)/,$(EXAMPLES_JS)) BUILD_HOSTED_EXAMPLES_JS := $(addprefix $(BUILD_HOSTED)/,$(EXAMPLES_JS))
CHECK_EXAMPLE_TIMESTAMPS = $(patsubst examples/%.html,build/timestamps/check-%-timestamp,$(EXAMPLES_HTML)) UNPHANTOMABLE_EXAMPLES = examples/shaded-relief.html examples/raster.html examples/region-growing.html
CHECK_EXAMPLE_TIMESTAMPS = $(patsubst examples/%.html,build/timestamps/check-%-timestamp,$(filter-out $(UNPHANTOMABLE_EXAMPLES),$(EXAMPLES_HTML)))
TASKS_JS := $(shell find tasks -name '*.js') TASKS_JS := $(shell find tasks -name '*.js')

31
examples/raster.css Normal file
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@@ -0,0 +1,31 @@
.rel {
position: relative
}
#plot {
pointer-events: none;
position: absolute;
bottom: 10px;
left: 10px;
}
.bar {
pointer-events: auto;
fill: #AFAFB9;
}
.bar.selected {
fill: green;
}
.tip {
position: absolute;
background: black;
color: white;
padding: 6px;
font-size: 12px;
border-radius: 4px;
margin-bottom: 10px;
display: none;
opacity: 0;
}

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examples/raster.html Normal file
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---
template: example.html
title: Raster Source
shortdesc: Demonstrates pixelwise operations with a raster source.
docs: >
<p>
This example uses a <code>ol.source.Raster</code> to generate data
based on another source. The raster source accepts any number of
input sources (tile or image based) and runs a pipeline of
operations on the input pixels. The return from the final
operation is used as the data for the output source.
</p>
<p>
In this case, a single tiled source of imagery is used as input.
For each pixel, the Vegetaion Greenness Index
(<a href="http://www.tandfonline.com/doi/abs/10.1080/10106040108542184#.Vb90ITBViko">VGI</a>)
is calculated from the input pixels. A second operation colors
those pixels based on a threshold value (values above the
threshold are green and those below are transparent).
</p>
tags: "raster, pixel"
resources:
- http://d3js.org/d3.v3.min.js
- raster.css
---
<div class="row-fluid">
<div class="span12 rel">
<div id="map" class="map"></div>
<div id="plot"></div>
</div>
</div>

200
examples/raster.js Normal file
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// NOCOMPILE
// this example uses d3 for which we don't have an externs file.
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.layer.Image');
goog.require('ol.layer.Tile');
goog.require('ol.source.BingMaps');
goog.require('ol.source.Raster');
var minVgi = 0;
var maxVgi = 0.25;
var bins = 10;
/**
* Calculate the Vegetation Greenness Index (VGI) from an input pixel. This
* is a rough estimate assuming that pixel values correspond to reflectance.
* @param {ol.raster.Pixel} pixel An array of [R, G, B, A] values.
* @return {number} The VGI value for the given pixel.
*/
function vgi(pixel) {
var r = pixel[0] / 255;
var g = pixel[1] / 255;
var b = pixel[2] / 255;
return (2 * g - r - b) / (2 * g + r + b);
}
/**
* Summarize values for a histogram.
* @param {numver} value A VGI value.
* @param {Object} counts An object for keeping track of VGI counts.
*/
function summarize(value, counts) {
var min = counts.min;
var max = counts.max;
var num = counts.values.length;
if (value < min) {
// do nothing
} else if (value >= max) {
counts.values[num - 1] += 1;
} else {
var index = Math.floor((value - min) / counts.delta);
counts.values[index] += 1;
}
}
/**
* Use aerial imagery as the input data for the raster source.
*/
var bing = new ol.source.BingMaps({
key: 'Ak-dzM4wZjSqTlzveKz5u0d4IQ4bRzVI309GxmkgSVr1ewS6iPSrOvOKhA-CJlm3',
imagerySet: 'Aerial'
});
/**
* Create a raster source where pixels with VGI values above a threshold will
* be colored green.
*/
var raster = new ol.source.Raster({
sources: [bing],
operation: function(pixels, data) {
var pixel = pixels[0];
var value = vgi(pixel);
summarize(value, data.counts);
if (value >= data.threshold) {
pixel[0] = 0;
pixel[1] = 255;
pixel[2] = 0;
pixel[3] = 128;
} else {
pixel[3] = 0;
}
return pixel;
},
lib: {
vgi: vgi,
summarize: summarize
}
});
raster.set('threshold', 0.1);
function createCounts(min, max, num) {
var values = new Array(num);
for (var i = 0; i < num; ++i) {
values[i] = 0;
}
return {
min: min,
max: max,
values: values,
delta: (max - min) / num
};
}
raster.on('beforeoperations', function(event) {
event.data.counts = createCounts(minVgi, maxVgi, bins);
event.data.threshold = raster.get('threshold');
});
raster.on('afteroperations', function(event) {
schedulePlot(event.resolution, event.data.counts, event.data.threshold);
});
var map = new ol.Map({
layers: [
new ol.layer.Tile({
source: bing
}),
new ol.layer.Image({
source: raster
})
],
target: 'map',
view: new ol.View({
center: [-9651695, 4937351],
zoom: 13,
minZoom: 12,
maxZoom: 19
})
});
var timer = null;
function schedulePlot(resolution, counts, threshold) {
if (timer) {
clearTimeout(timer);
timer = null;
}
timer = setTimeout(plot.bind(null, resolution, counts, threshold), 1000 / 60);
}
var barWidth = 15;
var plotHeight = 150;
var chart = d3.select('#plot').append('svg')
.attr('width', barWidth * bins)
.attr('height', plotHeight);
var chartRect = chart[0][0].getBoundingClientRect();
var tip = d3.select(document.body).append('div')
.attr('class', 'tip');
function plot(resolution, counts, threshold) {
var yScale = d3.scale.linear()
.domain([0, d3.max(counts.values)])
.range([0, plotHeight]);
var bar = chart.selectAll('rect').data(counts.values);
bar.enter().append('rect');
bar.attr('class', function(count, index) {
var value = counts.min + (index * counts.delta);
return 'bar' + (value >= threshold ? ' selected' : '');
})
.attr('width', barWidth - 2);
bar.transition().attr('transform', function(value, index) {
return 'translate(' + (index * barWidth) + ', ' +
(plotHeight - yScale(value)) + ')';
})
.attr('height', yScale);
bar.on('mousemove', function(count, index) {
var threshold = counts.min + (index * counts.delta);
if (raster.get('threshold') !== threshold) {
raster.set('threshold', threshold);
raster.changed();
}
});
bar.on('mouseover', function(count, index) {
var area = 0;
for (var i = counts.values.length - 1; i >= index; --i) {
area += resolution * resolution * counts.values[i];
}
tip.html(message(counts.min + (index * counts.delta), area));
tip.style('display', 'block');
tip.transition().style({
left: (chartRect.left + (index * barWidth) + (barWidth / 2)) + 'px',
top: (d3.event.y - 60) + 'px',
opacity: 1
});
});
bar.on('mouseout', function() {
tip.transition().style('opacity', 0).each('end', function() {
tip.style('display', 'none');
});
});
}
function message(value, area) {
var acres = (area / 4046.86).toFixed(0).replace(/\B(?=(\d{3})+(?!\d))/g, ',');
return acres + ' acres at<br>' + value.toFixed(2) + ' VGI or above';
}

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@@ -0,0 +1,4 @@
table.controls td {
min-width: 110px;
padding: 2px 5px;
}

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@@ -0,0 +1,38 @@
---
template: example.html
title: Region Growing
shortdesc: Grow a region from a seed pixel
docs: >
<p>Click a region on the map. The computed region will be red.</p>
<p>
This example uses a <code>ol.source.Raster</code> to generate data
based on another source. The raster source accepts any number of
input sources (tile or image based) and runs a pipeline of
operations on the input data. The return from the final
operation is used as the data for the output source.
</p>
<p>
In this case, a single tiled source of imagery data is used as input.
The region is calculated in a single "image" operation using the "seed"
pixel provided by the user clicking on the map. The "threshold" value
determines whether a given contiguous pixel belongs to the "region" - the
difference between a candidate pixel's RGB values and the seed values must
be below the threshold.
</p>
<p>
This example also shows how an additional function can be made available
to the operation.
</p>
tags: "raster, region growing"
---
<div class="row-fluid">
<div class="span12">
<div id="map" class="map" style="cursor: pointer"></div>
<table class="controls">
<tr>
<td>Threshold: <span id="threshold-value"></span></td>
<td><input id="threshold" type="range" min="1" max="50" value="20"></td>
</tr>
</table>
</div>
</div>

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examples/region-growing.js Normal file
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// NOCOMPILE
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.layer.Image');
goog.require('ol.layer.Tile');
goog.require('ol.proj');
goog.require('ol.source.BingMaps');
goog.require('ol.source.Raster');
function growRegion(inputs, data) {
var image = inputs[0];
var seed = data.pixel;
var delta = parseInt(data.delta);
if (!seed) {
return image;
}
seed = seed.map(Math.round);
var width = image.width;
var height = image.height;
var inputData = image.data;
var outputData = new Uint8ClampedArray(inputData);
var seedIdx = (seed[1] * width + seed[0]) * 4;
var seedR = inputData[seedIdx];
var seedG = inputData[seedIdx + 1];
var seedB = inputData[seedIdx + 2];
var edge = [seed];
while (edge.length) {
var newedge = [];
for (var i = 0, ii = edge.length; i < ii; i++) {
// As noted in the Raster source constructor, this function is provided
// using the `lib` option. Other functions will NOT be visible unless
// provided using the `lib` option.
var next = nextEdges(edge[i]);
for (var j = 0, jj = next.length; j < jj; j++) {
var s = next[j][0], t = next[j][1];
if (s >= 0 && s < width && t >= 0 && t < height) {
var ci = (t * width + s) * 4;
var cr = inputData[ci];
var cg = inputData[ci + 1];
var cb = inputData[ci + 2];
var ca = inputData[ci + 3];
// if alpha is zero, carry on
if (ca === 0) {
continue;
}
if (Math.abs(seedR - cr) < delta && Math.abs(seedG - cg) < delta &&
Math.abs(seedB - cb) < delta) {
outputData[ci] = 255;
outputData[ci + 1] = 0;
outputData[ci + 2] = 0;
outputData[ci + 3] = 255;
newedge.push([s, t]);
}
// mark as visited
inputData[ci + 3] = 0;
}
}
}
edge = newedge;
}
return new ImageData(outputData, width, height);
}
function next4Edges(edge) {
var x = edge[0], y = edge[1];
return [
[x + 1, y],
[x - 1, y],
[x, y + 1],
[x, y - 1]
];
}
var key = 'Ak-dzM4wZjSqTlzveKz5u0d4IQ4bRzVI309GxmkgSVr1ewS6iPSrOvOKhA-CJlm3';
var imagery = new ol.layer.Tile({
source: new ol.source.BingMaps({key: key, imagerySet: 'Aerial'})
});
var raster = new ol.source.Raster({
sources: [imagery.getSource()],
operationType: 'image',
operation: growRegion,
// Functions in the `lib` object will be available to the operation run in
// the web worker.
lib: {
nextEdges: next4Edges
}
});
var rasterImage = new ol.layer.Image({
opacity: 0.7,
source: raster
});
var map = new ol.Map({
layers: [imagery, rasterImage],
target: 'map',
view: new ol.View({
center: ol.proj.fromLonLat([-119.07, 47.65]),
zoom: 11
})
});
var coordinate;
map.on('click', function(event) {
coordinate = event.coordinate;
raster.changed();
});
raster.on('beforeoperations', function(event) {
// the event.data object will be passed to operations
var data = event.data;
data.delta = thresholdControl.value;
if (coordinate) {
data.pixel = map.getPixelFromCoordinate(coordinate);
}
});
var thresholdControl = document.getElementById('threshold');
function updateControlValue() {
document.getElementById('threshold-value').innerText = thresholdControl.value;
}
updateControlValue();
thresholdControl.addEventListener('input', function() {
updateControlValue();
raster.changed();
});

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@@ -0,0 +1,4 @@
table.controls td {
text-align: center;
padding: 2px 5px;
}

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@@ -0,0 +1,46 @@
---
template: example.html
title: Shaded Relief
shortdesc: Calculate shaded relief from elevation data
docs: >
<p>
This example uses a <code>ol.source.Raster</code> to generate data
based on another source. The raster source accepts any number of
input sources (tile or image based) and runs a pipeline of
operations on the input data. The return from the final
operation is used as the data for the output source.
</p>
<p>
In this case, a single tiled source of elevation data is used as input.
The shaded relief is calculated in a single "image" operation. By setting
<code>operationType: 'image'</code> on the raster source, operations are
called with an <code>ImageData</code> object for each of the input sources.
Operations are also called with a general purpose <code>data</code> object.
In this example, the sun elevation and azimuth data from the inputs above
are assigned to this <code>data</code> object and accessed in the shading
operation. The shading operation returns an array of <code>ImageData</code>
objects. When the raster source is used by an image layer, the first
<code>ImageData</code> object returned by the last operation in the pipeline
is used for rendering.
</p>
tags: "raster, shaded relief"
---
<div class="row-fluid">
<div class="span12">
<div id="map" class="map"></div>
<table class="controls">
<tr>
<td>vertical exaggeration: <span id="vertOut"></span>x</td>
<td><input id="vert" type="range" min="1" max="5" value="1"/></td>
</tr>
<tr>
<td>sun elevation: <span id="sunElOut"></span>°</td>
<td><input id="sunEl" type="range" min="0" max="90" value="45"/></td>
</tr>
<tr>
<td>sun azimuth: <span id="sunAzOut"></span>°</td>
<td><input id="sunAz" type="range" min="0" max="360" value="45"/></td>
</tr>
</table>
</div>
</div>

158
examples/shaded-relief.js Normal file
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// NOCOMPILE
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.layer.Image');
goog.require('ol.layer.Tile');
goog.require('ol.source.Raster');
goog.require('ol.source.TileJSON');
goog.require('ol.source.XYZ');
/**
* Generates a shaded relief image given elevation data. Uses a 3x3
* neighborhood for determining slope and aspect.
* @param {Array.<ImageData>} inputs Array of input images.
* @param {Object} data Data added in the "beforeoperations" event.
* @return {Array.<ImageData>} Output images (only the first is rendered).
*/
function shade(inputs, data) {
var elevationImage = inputs[0];
var width = elevationImage.width;
var height = elevationImage.height;
var elevationData = elevationImage.data;
var shadeData = new Uint8ClampedArray(elevationData.length);
var dp = data.resolution * 2;
var maxX = width - 1;
var maxY = height - 1;
var pixel = [0, 0, 0, 0];
var twoPi = 2 * Math.PI;
var halfPi = Math.PI / 2;
var sunEl = Math.PI * data.sunEl / 180;
var sunAz = Math.PI * data.sunAz / 180;
var cosSunEl = Math.cos(sunEl);
var sinSunEl = Math.sin(sunEl);
var pixelX, pixelY, x0, x1, y0, y1, offset,
z0, z1, dzdx, dzdy, slope, aspect, cosIncidence, scaled;
for (pixelY = 0; pixelY <= maxY; ++pixelY) {
y0 = pixelY === 0 ? 0 : pixelY - 1;
y1 = pixelY === maxY ? maxY : pixelY + 1;
for (pixelX = 0; pixelX <= maxX; ++pixelX) {
x0 = pixelX === 0 ? 0 : pixelX - 1;
x1 = pixelX === maxX ? maxX : pixelX + 1;
// determine elevation for (x0, pixelY)
offset = (pixelY * width + x0) * 4;
pixel[0] = elevationData[offset];
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z0 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
// determine elevation for (x1, pixelY)
offset = (pixelY * width + x1) * 4;
pixel[0] = elevationData[offset];
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z1 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
dzdx = (z1 - z0) / dp;
// determine elevation for (pixelX, y0)
offset = (y0 * width + pixelX) * 4;
pixel[0] = elevationData[offset];
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z0 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
// determine elevation for (pixelX, y1)
offset = (y1 * width + pixelX) * 4;
pixel[0] = elevationData[offset];
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z1 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
dzdy = (z1 - z0) / dp;
slope = Math.atan(Math.sqrt(dzdx * dzdx + dzdy * dzdy));
aspect = Math.atan2(dzdy, -dzdx);
if (aspect < 0) {
aspect = halfPi - aspect;
} else if (aspect > halfPi) {
aspect = twoPi - aspect + halfPi;
} else {
aspect = halfPi - aspect;
}
cosIncidence = sinSunEl * Math.cos(slope) +
cosSunEl * Math.sin(slope) * Math.cos(sunAz - aspect);
offset = (pixelY * width + pixelX) * 4;
scaled = 255 * cosIncidence;
shadeData[offset] = scaled;
shadeData[offset + 1] = scaled;
shadeData[offset + 2] = scaled;
shadeData[offset + 3] = elevationData[offset + 3];
}
}
return new ImageData(shadeData, width, height);
}
var elevation = new ol.source.XYZ({
url: 'https://{a-d}.tiles.mapbox.com/v3/aj.sf-dem/{z}/{x}/{y}.png',
crossOrigin: 'anonymous'
});
var raster = new ol.source.Raster({
sources: [elevation],
operationType: 'image',
operation: shade
});
var map = new ol.Map({
target: 'map',
layers: [
new ol.layer.Tile({
source: new ol.source.TileJSON({
url: 'http://api.tiles.mapbox.com/v3/tschaub.miapgppd.jsonp'
})
}),
new ol.layer.Image({
opacity: 0.3,
source: raster
})
],
view: new ol.View({
extent: [-13675026, 4439648, -13580856, 4580292],
center: [-13615645, 4497969],
minZoom: 10,
maxZoom: 16,
zoom: 13
})
});
var controlIds = ['vert', 'sunEl', 'sunAz'];
var controls = {};
controlIds.forEach(function(id) {
var control = document.getElementById(id);
var output = document.getElementById(id + 'Out');
control.addEventListener('input', function() {
output.innerText = control.value;
raster.changed();
});
output.innerText = control.value;
controls[id] = control;
});
raster.on('beforeoperations', function(event) {
// the event.data object will be passed to operations
var data = event.data;
data.resolution = event.resolution;
for (var id in controls) {
data[id] = Number(controls[id].value);
}
});

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@@ -266,6 +266,30 @@ oli.source.ImageEvent = function() {};
oli.source.ImageEvent.prototype.image; oli.source.ImageEvent.prototype.image;
/**
* @interface
*/
oli.source.RasterEvent = function() {};
/**
* @type {ol.Extent}
*/
oli.source.RasterEvent.prototype.extent;
/**
* @type {number}
*/
oli.source.RasterEvent.prototype.resolution;
/**
* @type {Object}
*/
oli.source.RasterEvent.prototype.data;
/** /**
* @interface * @interface
*/ */

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@@ -4501,6 +4501,65 @@ olx.source.ImageVectorOptions.prototype.source;
olx.source.ImageVectorOptions.prototype.style; olx.source.ImageVectorOptions.prototype.style;
/**
* @typedef {{sources: Array.<ol.source.Source>,
* operation: (ol.raster.Operation|undefined),
* lib: (Object|undefined),
* threads: (number|undefined),
* operationType: (ol.raster.OperationType|undefined)}}
* @api
*/
olx.source.RasterOptions;
/**
* Input sources.
* @type {Array.<ol.source.Source>}
* @api
*/
olx.source.RasterOptions.prototype.sources;
/**
* Raster operation. The operation will be called with data from input sources
* and the output will be assigned to the raster source.
* @type {ol.raster.Operation|undefined}
* @api
*/
olx.source.RasterOptions.prototype.operation;
/**
* Functions that will be made available to operations run in a worker.
* @type {Object|undefined}
* @api
*/
olx.source.RasterOptions.prototype.lib;
/**
* By default, operations will be run in a single worker thread. To avoid using
* workers altogether, set `threads: 0`. For pixel operations, operations can
* be run in multiple worker threads. Note that there is additional overhead in
* transferring data to multiple workers, and that depending on the user's
* system, it may not be possible to parallelize the work.
* @type {number|undefined}
* @api
*/
olx.source.RasterOptions.prototype.threads;
/**
* Operation type. Supported values are `'pixel'` and `'image'`. By default,
* `'pixel'` operations are assumed, and operations will be called with an
* array of pixels from input sources. If set to `'image'`, operations will
* be called with an array of ImageData objects from input sources.
* @type {ol.raster.OperationType|undefined}
* @api
*/
olx.source.RasterOptions.prototype.operationType;
/** /**
* @typedef {{attributions: (Array.<ol.Attribution>|undefined), * @typedef {{attributions: (Array.<ol.Attribution>|undefined),
* crossOrigin: (null|string|undefined), * crossOrigin: (null|string|undefined),

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@@ -26,6 +26,7 @@
}, },
"dependencies": { "dependencies": {
"async": "0.9.0", "async": "0.9.0",
"browserify": "9.0.3",
"closure-util": "1.5.0", "closure-util": "1.5.0",
"fs-extra": "0.12.0", "fs-extra": "0.12.0",
"glob": "5.0.3", "glob": "5.0.3",
@@ -36,11 +37,11 @@
"metalsmith": "1.6.0", "metalsmith": "1.6.0",
"metalsmith-templates": "0.7.0", "metalsmith-templates": "0.7.0",
"nomnom": "1.8.0", "nomnom": "1.8.0",
"pixelworks": "1.0.0",
"rbush": "1.3.5", "rbush": "1.3.5",
"temp": "0.8.1", "temp": "0.8.1",
"walk": "2.3.4", "walk": "2.3.4",
"wrench": "1.5.8", "wrench": "1.5.8"
"browserify": "9.0.3"
}, },
"devDependencies": { "devDependencies": {
"clean-css": "2.2.16", "clean-css": "2.2.16",
@@ -60,6 +61,7 @@
"slimerjs-edge": "0.10.0-pre-2" "slimerjs-edge": "0.10.0-pre-2"
}, },
"ext": [ "ext": [
"rbush" "rbush",
{"module": "pixelworks", "browserify": true}
] ]
} }

View File

@@ -1,5 +1,6 @@
goog.provide('ol.ImageCanvas'); goog.provide('ol.ImageCanvas');
goog.require('goog.asserts');
goog.require('ol.ImageBase'); goog.require('ol.ImageBase');
goog.require('ol.ImageState'); goog.require('ol.ImageState');
@@ -13,12 +14,23 @@ goog.require('ol.ImageState');
* @param {number} pixelRatio Pixel ratio. * @param {number} pixelRatio Pixel ratio.
* @param {Array.<ol.Attribution>} attributions Attributions. * @param {Array.<ol.Attribution>} attributions Attributions.
* @param {HTMLCanvasElement} canvas Canvas. * @param {HTMLCanvasElement} canvas Canvas.
* @param {ol.ImageCanvasLoader=} opt_loader Optional loader function to
* support asynchronous canvas drawing.
*/ */
ol.ImageCanvas = function(extent, resolution, pixelRatio, attributions, ol.ImageCanvas = function(extent, resolution, pixelRatio, attributions,
canvas) { canvas, opt_loader) {
goog.base(this, extent, resolution, pixelRatio, ol.ImageState.LOADED, /**
attributions); * Optional canvas loader function.
* @type {?ol.ImageCanvasLoader}
* @private
*/
this.loader_ = goog.isDef(opt_loader) ? opt_loader : null;
var state = goog.isDef(opt_loader) ?
ol.ImageState.IDLE : ol.ImageState.LOADED;
goog.base(this, extent, resolution, pixelRatio, state, attributions);
/** /**
* @private * @private
@@ -26,13 +38,68 @@ ol.ImageCanvas = function(extent, resolution, pixelRatio, attributions,
*/ */
this.canvas_ = canvas; this.canvas_ = canvas;
/**
* @private
* @type {Error}
*/
this.error_ = null;
}; };
goog.inherits(ol.ImageCanvas, ol.ImageBase); goog.inherits(ol.ImageCanvas, ol.ImageBase);
/**
* Get any error associated with asynchronous rendering.
* @return {Error} Any error that occurred during rendering.
*/
ol.ImageCanvas.prototype.getError = function() {
return this.error_;
};
/**
* Handle async drawing complete.
* @param {Error} err Any error during drawing.
* @private
*/
ol.ImageCanvas.prototype.handleLoad_ = function(err) {
if (err) {
this.error_ = err;
this.state = ol.ImageState.ERROR;
} else {
this.state = ol.ImageState.LOADED;
}
this.changed();
};
/**
* Trigger drawing on canvas.
*/
ol.ImageCanvas.prototype.load = function() {
if (this.state == ol.ImageState.IDLE) {
goog.asserts.assert(!goog.isNull(this.loader_));
this.state = ol.ImageState.LOADING;
this.changed();
this.loader_(goog.bind(this.handleLoad_, this));
}
};
/** /**
* @inheritDoc * @inheritDoc
*/ */
ol.ImageCanvas.prototype.getImage = function(opt_context) { ol.ImageCanvas.prototype.getImage = function(opt_context) {
return this.canvas_; return this.canvas_;
}; };
/**
* A function that is called to trigger asynchronous canvas drawing. It is
* called with a "done" callback that should be called when drawing is done.
* If any error occurs during drawing, the "done" callback should be called with
* that error.
*
* @typedef {function(function(Error))}
*/
ol.ImageCanvasLoader;

View File

@@ -0,0 +1,32 @@
goog.provide('ol.raster.Operation');
goog.provide('ol.raster.OperationType');
/**
* Raster operation type. Supported values are `'pixel'` and `'image'`.
* @enum {string}
* @api
*/
ol.raster.OperationType = {
PIXEL: 'pixel',
IMAGE: 'image'
};
/**
* A function that takes an array of input data, performs some operation, and
* returns an array of ouput data. For `'pixel'` type operations, functions
* will be called with an array of {@link ol.raster.Pixel} data and should
* return an array of the same. For `'image'` type operations, functions will
* be called with an array of {@link ImageData
* https://developer.mozilla.org/en-US/docs/Web/API/ImageData} and should return
* an array of the same. The operations are called with a second "data"
* argument, which can be used for storage. The data object is accessible
* from raster events, where it can be initialized in "beforeoperations" and
* accessed again in "afteroperations".
*
* @typedef {function((Array.<ol.raster.Pixel>|Array.<ImageData>), Object):
* (Array.<ol.raster.Pixel>|Array.<ImageData>)}
* @api
*/
ol.raster.Operation;

9
src/ol/raster/pixel.js Normal file
View File

@@ -0,0 +1,9 @@
goog.provide('ol.raster.Pixel');
/**
* An array of numbers representing pixel values.
* @typedef {Array.<number>} ol.raster.Pixel
* @api
*/
ol.raster.Pixel;

View File

@@ -113,7 +113,6 @@ ol.renderer.Layer.prototype.createLoadedTileFinder = function(source, tiles) {
/** /**
* @protected
* @return {ol.layer.Layer} Layer. * @return {ol.layer.Layer} Layer.
*/ */
ol.renderer.Layer.prototype.getLayer = function() { ol.renderer.Layer.prototype.getLayer = function() {

View File

@@ -0,0 +1,535 @@
goog.provide('ol.source.Raster');
goog.provide('ol.source.RasterEvent');
goog.provide('ol.source.RasterEventType');
goog.require('goog.asserts');
goog.require('goog.events');
goog.require('goog.events.Event');
goog.require('goog.events.EventType');
goog.require('goog.functions');
goog.require('goog.object');
goog.require('goog.vec.Mat4');
goog.require('ol.ImageCanvas');
goog.require('ol.TileQueue');
goog.require('ol.dom');
goog.require('ol.ext.pixelworks');
goog.require('ol.extent');
goog.require('ol.layer.Image');
goog.require('ol.layer.Tile');
goog.require('ol.raster.OperationType');
goog.require('ol.renderer.canvas.ImageLayer');
goog.require('ol.renderer.canvas.TileLayer');
goog.require('ol.source.Image');
goog.require('ol.source.State');
goog.require('ol.source.Tile');
/**
* @classdesc
* A source that transforms data from any number of input sources using an array
* of {@link ol.raster.Operation} functions to transform input pixel values into
* output pixel values.
*
* @constructor
* @extends {ol.source.Image}
* @param {olx.source.RasterOptions} options Options.
* @api
*/
ol.source.Raster = function(options) {
/**
* @private
* @type {*}
*/
this.worker_ = null;
/**
* @private
* @type {ol.raster.OperationType}
*/
this.operationType_ = goog.isDef(options.operationType) ?
options.operationType : ol.raster.OperationType.PIXEL;
/**
* @private
* @type {number}
*/
this.threads_ = goog.isDef(options.threads) ? options.threads : 1;
/**
* @private
* @type {Array.<ol.renderer.canvas.Layer>}
*/
this.renderers_ = ol.source.Raster.createRenderers_(options.sources);
for (var r = 0, rr = this.renderers_.length; r < rr; ++r) {
goog.events.listen(this.renderers_[r], goog.events.EventType.CHANGE,
this.changed, false, this);
}
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.canvasContext_ = ol.dom.createCanvasContext2D();
/**
* @private
* @type {ol.TileQueue}
*/
this.tileQueue_ = new ol.TileQueue(
goog.functions.constant(1),
goog.bind(this.changed, this));
var layerStatesArray = ol.source.Raster.getLayerStatesArray_(this.renderers_);
var layerStates = {};
for (var i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerStates[goog.getUid(layerStatesArray[i].layer)] = layerStatesArray[i];
}
/**
* The most recently rendered state.
* @type {?ol.source.Raster.RenderedState}
* @private
*/
this.renderedState_ = null;
/**
* The most recently rendered image canvas.
* @type {ol.ImageCanvas}
* @private
*/
this.renderedImageCanvas_ = null;
/**
* @private
* @type {olx.FrameState}
*/
this.frameState_ = {
animate: false,
attributions: {},
coordinateToPixelMatrix: goog.vec.Mat4.createNumber(),
extent: null,
focus: null,
index: 0,
layerStates: layerStates,
layerStatesArray: layerStatesArray,
logos: {},
pixelRatio: 1,
pixelToCoordinateMatrix: goog.vec.Mat4.createNumber(),
postRenderFunctions: [],
size: [0, 0],
skippedFeatureUids: {},
tileQueue: this.tileQueue_,
time: Date.now(),
usedTiles: {},
viewState: /** @type {olx.ViewState} */ ({
rotation: 0
}),
viewHints: [],
wantedTiles: {}
};
goog.base(this, {});
if (goog.isDef(options.operation)) {
this.setOperation(options.operation, options.lib);
}
};
goog.inherits(ol.source.Raster, ol.source.Image);
/**
* Set the operation.
* @param {ol.raster.Operation} operation New operation.
* @param {Object=} opt_lib Functions that will be available to operations run
* in a worker.
* @api
*/
ol.source.Raster.prototype.setOperation = function(operation, opt_lib) {
this.worker_ = new ol.ext.pixelworks.Processor({
operation: operation,
imageOps: this.operationType_ === ol.raster.OperationType.IMAGE,
queue: 1,
lib: opt_lib,
threads: this.threads_
});
this.changed();
};
/**
* Update the stored frame state.
* @param {ol.Extent} extent The view extent (in map units).
* @param {number} resolution The view resolution.
* @param {ol.proj.Projection} projection The view projection.
* @return {olx.FrameState} The updated frame state.
* @private
*/
ol.source.Raster.prototype.updateFrameState_ =
function(extent, resolution, projection) {
var frameState = /** @type {olx.FrameState} */ (
goog.object.clone(this.frameState_));
frameState.viewState = /** @type {olx.ViewState} */ (
goog.object.clone(frameState.viewState));
var center = ol.extent.getCenter(extent);
var width = Math.round(ol.extent.getWidth(extent) / resolution);
var height = Math.round(ol.extent.getHeight(extent) / resolution);
frameState.extent = extent;
frameState.focus = ol.extent.getCenter(extent);
frameState.size[0] = width;
frameState.size[1] = height;
var viewState = frameState.viewState;
viewState.center = center;
viewState.projection = projection;
viewState.resolution = resolution;
return frameState;
};
/**
* Determine if the most recently rendered image canvas is dirty.
* @param {ol.Extent} extent The requested extent.
* @param {number} resolution The requested resolution.
* @return {boolean} The image is dirty.
* @private
*/
ol.source.Raster.prototype.isDirty_ = function(extent, resolution) {
var state = this.renderedState_;
return !state ||
this.getRevision() !== state.revision ||
resolution !== state.resolution ||
!ol.extent.equals(extent, state.extent);
};
/**
* @inheritDoc
*/
ol.source.Raster.prototype.getImage =
function(extent, resolution, pixelRatio, projection) {
if (!this.allSourcesReady_()) {
return null;
}
if (!this.isDirty_(extent, resolution)) {
return this.renderedImageCanvas_;
}
var context = this.canvasContext_;
var canvas = context.canvas;
var width = Math.round(ol.extent.getWidth(extent) / resolution);
var height = Math.round(ol.extent.getHeight(extent) / resolution);
if (width !== canvas.width ||
height !== canvas.height) {
canvas.width = width;
canvas.height = height;
}
var frameState = this.updateFrameState_(extent, resolution, projection);
var imageCanvas = new ol.ImageCanvas(
extent, resolution, 1, this.getAttributions(), canvas,
this.composeFrame_.bind(this, frameState));
this.renderedImageCanvas_ = imageCanvas;
this.renderedState_ = {
extent: extent,
resolution: resolution,
revision: this.getRevision()
};
return imageCanvas;
};
/**
* Determine if all sources are ready.
* @return {boolean} All sources are ready.
* @private
*/
ol.source.Raster.prototype.allSourcesReady_ = function() {
var ready = true;
var source;
for (var i = 0, ii = this.renderers_.length; i < ii; ++i) {
source = this.renderers_[i].getLayer().getSource();
if (source.getState() !== ol.source.State.READY) {
ready = false;
break;
}
}
return ready;
};
/**
* Compose the frame. This renders data from all sources, runs pixel-wise
* operations, and renders the result to the stored canvas context.
* @param {olx.FrameState} frameState The frame state.
* @param {function(Error)} callback Called when composition is complete.
* @private
*/
ol.source.Raster.prototype.composeFrame_ = function(frameState, callback) {
var len = this.renderers_.length;
var imageDatas = new Array(len);
for (var i = 0; i < len; ++i) {
var imageData = ol.source.Raster.getImageData_(
this.renderers_[i], frameState, frameState.layerStatesArray[i]);
if (imageData) {
imageDatas[i] = imageData;
} else {
// image not yet ready
return;
}
}
var data = {};
this.dispatchEvent(new ol.source.RasterEvent(
ol.source.RasterEventType.BEFOREOPERATIONS, frameState, data));
this.worker_.process(imageDatas, data,
this.onWorkerComplete_.bind(this, frameState, callback));
frameState.tileQueue.loadMoreTiles(16, 16);
};
/**
* Called when pixel processing is complete.
* @param {olx.FrameState} frameState The frame state.
* @param {function(Error)} callback Called when rendering is complete.
* @param {Error} err Any error during processing.
* @param {ImageData} output The output image data.
* @param {Object} data The user data.
* @private
*/
ol.source.Raster.prototype.onWorkerComplete_ =
function(frameState, callback, err, output, data) {
if (err) {
callback(err);
return;
}
if (goog.isNull(output)) {
// job aborted
return;
}
this.dispatchEvent(new ol.source.RasterEvent(
ol.source.RasterEventType.AFTEROPERATIONS, frameState, data));
var resolution = frameState.viewState.resolution / frameState.pixelRatio;
if (!this.isDirty_(frameState.extent, resolution)) {
this.canvasContext_.putImageData(output, 0, 0);
}
callback(null);
};
/**
* Get image data from a renderer.
* @param {ol.renderer.canvas.Layer} renderer Layer renderer.
* @param {olx.FrameState} frameState The frame state.
* @param {ol.layer.LayerState} layerState The layer state.
* @return {ImageData} The image data.
* @private
*/
ol.source.Raster.getImageData_ = function(renderer, frameState, layerState) {
renderer.prepareFrame(frameState, layerState);
// We should be able to call renderer.composeFrame(), but this is inefficient
// for tiled sources (we've already rendered to an intermediate canvas in the
// prepareFrame call and we don't need to render again to the output canvas).
// TODO: make all canvas renderers render to a single canvas
var image = renderer.getImage();
if (!image) {
return null;
}
var imageTransform = renderer.getImageTransform();
var dx = Math.round(goog.vec.Mat4.getElement(imageTransform, 0, 3));
var dy = Math.round(goog.vec.Mat4.getElement(imageTransform, 1, 3));
var width = frameState.size[0];
var height = frameState.size[1];
if (image instanceof Image) {
if (!ol.source.Raster.context_) {
ol.source.Raster.context_ = ol.dom.createCanvasContext2D(width, height);
} else {
var canvas = ol.source.Raster.context_.canvas;
if (canvas.width !== width || canvas.height !== height) {
ol.source.Raster.context_ = ol.dom.createCanvasContext2D(width, height);
} else {
ol.source.Raster.context_.clearRect(0, 0, width, height);
}
}
var dw = Math.round(
image.width * goog.vec.Mat4.getElement(imageTransform, 0, 0));
var dh = Math.round(
image.height * goog.vec.Mat4.getElement(imageTransform, 1, 1));
ol.source.Raster.context_.drawImage(image, dx, dy, dw, dh);
return ol.source.Raster.context_.getImageData(0, 0, width, height);
} else {
return image.getContext('2d').getImageData(-dx, -dy, width, height);
}
};
/**
* A reusable canvas context.
* @type {CanvasRenderingContext2D}
* @private
*/
ol.source.Raster.context_ = null;
/**
* Get a list of layer states from a list of renderers.
* @param {Array.<ol.renderer.canvas.Layer>} renderers Layer renderers.
* @return {Array.<ol.layer.LayerState>} The layer states.
* @private
*/
ol.source.Raster.getLayerStatesArray_ = function(renderers) {
return renderers.map(function(renderer) {
return renderer.getLayer().getLayerState();
});
};
/**
* Create renderers for all sources.
* @param {Array.<ol.source.Source>} sources The sources.
* @return {Array.<ol.renderer.canvas.Layer>} Array of layer renderers.
* @private
*/
ol.source.Raster.createRenderers_ = function(sources) {
var len = sources.length;
var renderers = new Array(len);
for (var i = 0; i < len; ++i) {
renderers[i] = ol.source.Raster.createRenderer_(sources[i]);
}
return renderers;
};
/**
* Create a renderer for the provided source.
* @param {ol.source.Source} source The source.
* @return {ol.renderer.canvas.Layer} The renderer.
* @private
*/
ol.source.Raster.createRenderer_ = function(source) {
var renderer = null;
if (source instanceof ol.source.Tile) {
renderer = ol.source.Raster.createTileRenderer_(
/** @type {ol.source.Tile} */ (source));
} else if (source instanceof ol.source.Image) {
renderer = ol.source.Raster.createImageRenderer_(
/** @type {ol.source.Image} */ (source));
} else {
goog.asserts.fail('Unsupported source type: ' + source);
}
return renderer;
};
/**
* Create an image renderer for the provided source.
* @param {ol.source.Image} source The source.
* @return {ol.renderer.canvas.Layer} The renderer.
* @private
*/
ol.source.Raster.createImageRenderer_ = function(source) {
var layer = new ol.layer.Image({source: source});
return new ol.renderer.canvas.ImageLayer(layer);
};
/**
* Create a tile renderer for the provided source.
* @param {ol.source.Tile} source The source.
* @return {ol.renderer.canvas.Layer} The renderer.
* @private
*/
ol.source.Raster.createTileRenderer_ = function(source) {
var layer = new ol.layer.Tile({source: source});
return new ol.renderer.canvas.TileLayer(layer);
};
/**
* @typedef {{revision: number,
* resolution: number,
* extent: ol.Extent}}
*/
ol.source.Raster.RenderedState;
/**
* @classdesc
* Events emitted by {@link ol.source.Raster} instances are instances of this
* type.
*
* @constructor
* @extends {goog.events.Event}
* @implements {oli.source.RasterEvent}
* @param {string} type Type.
* @param {olx.FrameState} frameState The frame state.
* @param {Object} data An object made available to operations.
*/
ol.source.RasterEvent = function(type, frameState, data) {
goog.base(this, type);
/**
* The raster extent.
* @type {ol.Extent}
* @api
*/
this.extent = frameState.extent;
/**
* The pixel resolution (map units per pixel).
* @type {number}
* @api
*/
this.resolution = frameState.viewState.resolution / frameState.pixelRatio;
/**
* An object made available to all operations. This can be used by operations
* as a storage object (e.g. for calculating statistics).
* @type {Object}
* @api
*/
this.data = data;
};
goog.inherits(ol.source.RasterEvent, goog.events.Event);
/**
* @enum {string}
*/
ol.source.RasterEventType = {
/**
* Triggered before operations are run.
* @event ol.source.RasterEvent#beforeoperations
* @api
*/
BEFOREOPERATIONS: 'beforeoperations',
/**
* Triggered after operations are run.
* @event ol.source.RasterEvent#afteroperations
* @api
*/
AFTEROPERATIONS: 'afteroperations'
};

View File

@@ -0,0 +1,307 @@
goog.provide('ol.test.source.RasterSource');
var red = 'data:image/gif;base64,R0lGODlhAQABAPAAAP8AAP///yH5BAAAAAAALAAAAAA' +
'BAAEAAAICRAEAOw==';
var green = 'data:image/gif;base64,R0lGODlhAQABAPAAAAD/AP///yH5BAAAAAAALAAAA' +
'AABAAEAAAICRAEAOw==';
var blue = 'data:image/gif;base64,R0lGODlhAQABAPAAAAAA/////yH5BAAAAAAALAAAAA' +
'ABAAEAAAICRAEAOw==';
function itNoPhantom() {
if (window.mochaPhantomJS) {
return xit.apply(this, arguments);
} else {
return it.apply(this, arguments);
}
}
describe('ol.source.Raster', function() {
var target, map, redSource, greenSource, blueSource;
beforeEach(function() {
target = document.createElement('div');
var style = target.style;
style.position = 'absolute';
style.left = '-1000px';
style.top = '-1000px';
style.width = '2px';
style.height = '2px';
document.body.appendChild(target);
var extent = [-1, -1, 1, 1];
redSource = new ol.source.ImageStatic({
url: red,
imageExtent: extent
});
greenSource = new ol.source.ImageStatic({
url: green,
imageExtent: extent
});
blueSource = new ol.source.ImageStatic({
url: blue,
imageExtent: extent
});
raster = new ol.source.Raster({
threads: 0,
sources: [redSource, greenSource, blueSource],
operation: function(inputs) {
return inputs[0];
}
});
map = new ol.Map({
target: target,
view: new ol.View({
resolutions: [1],
projection: new ol.proj.Projection({
code: 'image',
units: 'pixels',
extent: extent
})
}),
layers: [
new ol.layer.Image({
source: raster
})
]
});
});
afterEach(function() {
goog.dispose(map);
document.body.removeChild(target);
});
describe('constructor', function() {
it('returns a tile source', function() {
var source = new ol.source.Raster({
threads: 0,
sources: [new ol.source.Tile({})]
});
expect(source).to.be.a(ol.source.Source);
expect(source).to.be.a(ol.source.Raster);
});
itNoPhantom('defaults to "pixel" operation', function(done) {
var log = [];
raster = new ol.source.Raster({
threads: 0,
sources: [redSource, greenSource, blueSource],
operation: function(inputs) {
log.push(inputs);
return inputs[0];
}
});
raster.on('afteroperations', function() {
expect(log.length).to.equal(4);
var inputs = log[0];
var pixel = inputs[0];
expect(pixel).to.be.an('array');
done();
});
map.getLayers().item(0).setSource(raster);
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
});
itNoPhantom('allows operation type to be set to "image"', function(done) {
var log = [];
raster = new ol.source.Raster({
operationType: ol.raster.OperationType.IMAGE,
threads: 0,
sources: [redSource, greenSource, blueSource],
operation: function(inputs) {
log.push(inputs);
return inputs[0];
}
});
raster.on('afteroperations', function() {
expect(log.length).to.equal(1);
var inputs = log[0];
expect(inputs[0]).to.be.an(ImageData);
done();
});
map.getLayers().item(0).setSource(raster);
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
});
});
describe('#setOperation()', function() {
itNoPhantom('allows operation to be set', function(done) {
var count = 0;
raster.setOperation(function(pixels) {
++count;
var redPixel = pixels[0];
var greenPixel = pixels[1];
var bluePixel = pixels[2];
expect(redPixel).to.eql([255, 0, 0, 255]);
expect(greenPixel).to.eql([0, 255, 0, 255]);
expect(bluePixel).to.eql([0, 0, 255, 255]);
return pixels[0];
});
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
raster.on('afteroperations', function(event) {
expect(count).to.equal(4);
done();
});
});
itNoPhantom('updates and re-runs the operation', function(done) {
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
var count = 0;
raster.on('afteroperations', function(event) {
++count;
if (count === 1) {
raster.setOperation(function(inputs) {
return inputs[0];
});
} else {
done();
}
});
});
});
describe('beforeoperations', function() {
itNoPhantom('gets called before operations are run', function(done) {
var count = 0;
raster.setOperation(function(inputs) {
++count;
return inputs[0];
});
raster.on('beforeoperations', function(event) {
expect(count).to.equal(0);
expect(!!event).to.be(true);
expect(event.extent).to.be.an('array');
expect(event.resolution).to.be.a('number');
expect(event.data).to.be.an('object');
done();
});
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
});
itNoPhantom('allows data to be set for the operation', function(done) {
raster.setOperation(function(inputs, data) {
++data.count;
return inputs[0];
});
raster.on('beforeoperations', function(event) {
event.data.count = 0;
});
raster.on('afteroperations', function(event) {
expect(event.data.count).to.equal(4);
done();
});
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
});
});
describe('afteroperations', function() {
itNoPhantom('gets called after operations are run', function(done) {
var count = 0;
raster.setOperation(function(inputs) {
++count;
return inputs[0];
});
raster.on('afteroperations', function(event) {
expect(count).to.equal(4);
expect(!!event).to.be(true);
expect(event.extent).to.be.an('array');
expect(event.resolution).to.be.a('number');
expect(event.data).to.be.an('object');
done();
});
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
});
itNoPhantom('receives data set by the operation', function(done) {
raster.setOperation(function(inputs, data) {
data.message = 'hello world';
return inputs[0];
});
raster.on('afteroperations', function(event) {
expect(event.data.message).to.equal('hello world');
done();
});
var view = map.getView();
view.setCenter([0, 0]);
view.setZoom(0);
});
});
});
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.layer.Image');
goog.require('ol.proj.Projection');
goog.require('ol.raster.OperationType');
goog.require('ol.source.Image');
goog.require('ol.source.ImageStatic');
goog.require('ol.source.Raster');
goog.require('ol.source.Source');
goog.require('ol.source.Tile');