Stop handling down/up sequence when all fingers have been removed
This commit is contained in:
committed by
Tim Schaub
parent
bbf4c449e6
commit
54c8beef4e
@@ -187,8 +187,8 @@ ol.interaction.Pointer.handleEvent = function(mapBrowserEvent) {
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if (mapBrowserEvent.type == ol.MapBrowserEventType.POINTERDRAG) {
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if (mapBrowserEvent.type == ol.MapBrowserEventType.POINTERDRAG) {
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this.handleDragEvent_(mapBrowserEvent);
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this.handleDragEvent_(mapBrowserEvent);
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} else if (mapBrowserEvent.type == ol.MapBrowserEventType.POINTERUP) {
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} else if (mapBrowserEvent.type == ol.MapBrowserEventType.POINTERUP) {
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this.handleUpEvent_(mapBrowserEvent);
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this.handlingDownUpSequence = this.handleUpEvent_(mapBrowserEvent) &&
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this.handlingDownUpSequence = false;
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this.targetPointers.length > 0;
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}
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}
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} else {
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} else {
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if (mapBrowserEvent.type == ol.MapBrowserEventType.POINTERDOWN) {
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if (mapBrowserEvent.type == ol.MapBrowserEventType.POINTERDOWN) {
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