Add canvas renderer
This commit is contained in:
236
src/ol/renderer/canvas/canvastilelayerrenderer.js
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236
src/ol/renderer/canvas/canvastilelayerrenderer.js
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// FIXME don't redraw tiles if not needed
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// FIXME find correct globalCompositeOperation
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// FIXME optimize :-)
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goog.provide('ol.renderer.canvas.TileLayer');
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goog.require('goog.dom');
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goog.require('goog.style');
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goog.require('goog.vec.Mat4');
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goog.require('ol.Size');
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goog.require('ol.TileRange');
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goog.require('ol.layer.TileLayer');
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goog.require('ol.renderer.Map');
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goog.require('ol.renderer.canvas.Layer');
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/**
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* @constructor
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* @extends {ol.renderer.canvas.Layer}
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* @param {ol.renderer.Map} mapRenderer Map renderer.
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* @param {ol.layer.TileLayer} tileLayer Tile layer.
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*/
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ol.renderer.canvas.TileLayer = function(mapRenderer, tileLayer) {
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goog.base(this, mapRenderer, tileLayer);
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/**
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* @private
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* @type {HTMLCanvasElement}
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*/
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this.canvas_ = null;
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/**
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* @private
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* @type {ol.Size}
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*/
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this.canvasSize_ = null;
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/**
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* @private
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* @type {CanvasRenderingContext2D}
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*/
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this.context_ = null;
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/**
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* @private
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* @type {!goog.vec.Mat4.Number}
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*/
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this.transform_ = goog.vec.Mat4.createNumber();
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};
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goog.inherits(ol.renderer.canvas.TileLayer, ol.renderer.canvas.Layer);
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/**
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* @inheritDoc
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*/
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ol.renderer.canvas.TileLayer.prototype.getImage = function() {
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return this.canvas_;
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};
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/**
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* @return {ol.layer.TileLayer} Tile layer.
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*/
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ol.renderer.canvas.TileLayer.prototype.getTileLayer = function() {
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return /** @type {ol.layer.TileLayer} */ (this.getLayer());
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};
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/**
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* @inheritDoc
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*/
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ol.renderer.canvas.TileLayer.prototype.getTransform = function() {
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return this.transform_;
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};
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/**
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* @inheritDoc
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*/
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ol.renderer.canvas.TileLayer.prototype.renderFrame =
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function(frameState, layerState) {
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var view2DState = frameState.view2DState;
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var tileLayer = this.getTileLayer();
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var tileSource = tileLayer.getTileSource();
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var tileGrid = tileSource.getTileGrid();
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var tileSize = tileGrid.getTileSize();
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var z = tileGrid.getZForResolution(view2DState.resolution);
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var tileResolution = tileGrid.getResolution(z);
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var tileRange = tileGrid.getTileRangeForExtentAndResolution(
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frameState.extent, tileResolution);
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var canvasSize = new ol.Size(
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tileSize.width * tileRange.getWidth(),
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tileSize.height * tileRange.getHeight());
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var canvas, context;
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if (goog.isNull(this.canvas_)) {
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canvas = /** @type {HTMLCanvasElement} */
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(goog.dom.createElement(goog.dom.TagName.CANVAS));
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canvas.width = canvasSize.width;
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canvas.height = canvasSize.height;
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context = /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
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this.canvas_ = canvas;
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this.canvasSize_ = canvasSize;
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this.context_ = context;
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} else {
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canvas = this.canvas_;
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context = this.context_;
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if (!this.canvasSize_.equals(canvasSize)) {
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canvas.width = canvasSize.width;
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canvas.height = canvasSize.height;
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this.canvasSize_ = canvasSize;
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}
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}
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context.clearRect(0, 0, canvasSize.width, canvasSize.height);
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/**
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* @type {Object.<number, Object.<string, ol.Tile>>}
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*/
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var tilesToDrawByZ = {};
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tilesToDrawByZ[z] = {};
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var findInterimTiles = function(z, tileRange) {
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// FIXME this could be more efficient about filling partial holes
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var fullyCovered = true;
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var tile, tileCoord, tileCoordKey, x, y;
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for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
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for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
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tileCoord = new ol.TileCoord(z, x, y);
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tileCoordKey = tileCoord.toString();
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if (tilesToDrawByZ[z] && tilesToDrawByZ[z][tileCoordKey]) {
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return;
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}
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tile = tileSource.getTile(tileCoord);
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if (!goog.isNull(tile) && tile.getState() == ol.TileState.LOADED) {
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if (!tilesToDrawByZ[z]) {
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tilesToDrawByZ[z] = {};
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}
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tilesToDrawByZ[z][tileCoordKey] = tile;
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} else {
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fullyCovered = false;
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}
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}
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}
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return fullyCovered;
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};
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var allTilesLoaded = true;
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var tile, tileCenter, tileCoord, tileState, x, y;
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for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
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for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
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tileCoord = new ol.TileCoord(z, x, y);
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tile = tileSource.getTile(tileCoord);
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if (goog.isNull(tile)) {
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continue;
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}
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tileState = tile.getState();
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if (tileState == ol.TileState.IDLE) {
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tileCenter = tileGrid.getTileCoordCenter(tileCoord);
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frameState.tileQueue.enqueue(tile, tileCenter, tileResolution);
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} else if (tileState == ol.TileState.LOADED) {
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tilesToDrawByZ[z][tileCoord.toString()] = tile;
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continue;
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} else if (tileState == ol.TileState.ERROR) {
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continue;
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}
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allTilesLoaded = false;
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tileGrid.forEachTileCoordParentTileRange(tileCoord, findInterimTiles);
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}
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}
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/** @type {Array.<number>} */
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var zs = goog.array.map(goog.object.getKeys(tilesToDrawByZ), Number);
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goog.array.sort(zs);
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var origin = tileGrid.getTileCoordExtent(
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new ol.TileCoord(z, tileRange.minX, tileRange.maxY)).getTopLeft();
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var currentZ, i, scale, tileCoordKey, tileExtent, tilesToDraw;
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for (i = 0; i < zs.length; ++i) {
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currentZ = zs[i];
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tilesToDraw = tilesToDrawByZ[currentZ];
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if (currentZ == z) {
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for (tileCoordKey in tilesToDraw) {
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tile = tilesToDraw[tileCoordKey];
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context.drawImage(
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tile.getImage(),
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tileSize.width * (tile.tileCoord.x - tileRange.minX),
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tileSize.height * (tileRange.maxY - tile.tileCoord.y));
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}
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} else {
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scale = tileGrid.getResolution(currentZ) / tileResolution;
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for (tileCoordKey in tilesToDraw) {
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tile = tilesToDraw[tileCoordKey];
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tileExtent = tileGrid.getTileCoordExtent(tile.tileCoord);
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context.drawImage(
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tile.getImage(),
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(tileExtent.minX - origin.x) / tileResolution,
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(origin.y - tileExtent.maxY) / tileResolution,
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scale * tileSize.width,
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scale * tileSize.height);
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}
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}
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}
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if (!allTilesLoaded) {
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frameState.animate = true;
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}
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this.updateTileUsage(frameState.tileUsage, tileSource, z, tileRange);
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var transform = this.transform_;
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goog.vec.Mat4.makeIdentity(transform);
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goog.vec.Mat4.translate(transform,
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frameState.size.width / 2, frameState.size.height / 2, 0);
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goog.vec.Mat4.rotateZ(transform, view2DState.rotation);
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goog.vec.Mat4.scale(
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transform,
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tileResolution / view2DState.resolution,
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tileResolution / view2DState.resolution,
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1);
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goog.vec.Mat4.translate(
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transform,
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(origin.x - view2DState.center.x) / tileResolution,
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(view2DState.center.y - origin.y) / tileResolution,
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0);
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};
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