change reference variable name from 'grid' to 'layer'. even though it will always be a grid, all grids are layers. better to keep it clear and use the base class name.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@369 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -10,10 +10,10 @@
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OpenLayers.Tile = Class.create();
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OpenLayers.Tile.prototype = {
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/** @type OpenLayers.Grid */
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grid: null,
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/** @type OpenLayers.Layer */
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layer: null,
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/** @type STring url of the request */
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/** @type String url of the request */
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url:null,
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/** @type OpenLayers.Bounds */
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@@ -29,14 +29,14 @@ OpenLayers.Tile.prototype = {
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/**
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* @constructor
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*
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* @param {OpenLayers.Grid} grid
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* @param {OpenLayers.Layer} layer
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* @param {OpenLayers.Bounds} bounds
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* @param {String} url
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* @param {OpenLayers.Size} size
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*/
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initialize: function(grid, bounds, url, size) {
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initialize: function(layer, bounds, url, size) {
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if (arguments.length > 0) {
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this.grid = grid;
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this.layer = layer;
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this.url = url;
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this.bounds = bounds;
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this.size = size;
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@@ -46,7 +46,7 @@ OpenLayers.Tile.prototype = {
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/** nullify references to prevent circular references and memory leaks
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*/
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destroy:function() {
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this.grid = null;
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this.layer = null;
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this.bounds = null;
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this.size = null;
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},
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