Add tile queue
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@@ -391,7 +391,8 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
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var tileState = tile.getState();
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if (tileState == ol.TileState.IDLE) {
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tile.load();
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var tileCenter = tileGrid.getTileCoordCenter(tileCoord);
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frameState.tileQueue.enqueue(tile, tileCenter, tileResolution);
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} else if (tileState == ol.TileState.LOADED) {
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if (mapRenderer.isTileTextureLoaded(tile)) {
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tilesToDrawByZ[z][tileCoord.toString()] = tile;
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