Remove all the sketch features in abortDrawing
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@@ -881,12 +881,10 @@ class Draw extends PointerInteraction {
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abortDrawing_() {
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abortDrawing_() {
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this.finishCoordinate_ = null;
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this.finishCoordinate_ = null;
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const sketchFeature = this.sketchFeature_;
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const sketchFeature = this.sketchFeature_;
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if (sketchFeature) {
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this.sketchFeature_ = null;
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this.sketchFeature_ = null;
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this.sketchPoint_ = null;
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this.sketchPoint_ = null;
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this.sketchLine_ = null;
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this.sketchLine_ = null;
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this.overlay_.getSource().clear(true);
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this.overlay_.getSource().clear(true);
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}
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return sketchFeature;
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return sketchFeature;
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}
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}
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@@ -1080,6 +1080,24 @@ describe('ol.interaction.Draw', function() {
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});
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});
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});
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});
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describe('#setMap(null) when no drawing is in progress', function() {
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beforeEach(function() {
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map.addInteraction(interaction);
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simulateEvent('pointermove', 10, 20);
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expect(interaction.sketchFeature_).to.be(null);
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expect(interaction.sketchPoint_).not.to.be(null);
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});
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afterEach(function() {
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map.removeInteraction(interaction);
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});
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it('clears the sketch features', function() {
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interaction.setMap(null);
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expect(interaction.sketchFeature_).to.be(null);
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expect(interaction.sketchPoint_).to.be(null);
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expect(interaction.sketchLine_).to.be(null);
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});
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});
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describe('#setMap(map)', function() {
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describe('#setMap(map)', function() {
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describe('#setMap(map) when interaction is active', function() {
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describe('#setMap(map) when interaction is active', function() {
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it('sets the map into the feature overlay', function() {
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it('sets the map into the feature overlay', function() {
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