Allow custom post processing & improve blending
This commit is contained in:
@@ -63,7 +63,9 @@ class WebGLPointsLayerRenderer extends LayerRenderer {
|
||||
|
||||
const options = opt_options || {};
|
||||
|
||||
this.context_ = new WebGLContext();
|
||||
this.context_ = new WebGLContext({
|
||||
postProcessingShader: options.postProcessingShader
|
||||
});
|
||||
|
||||
this.sourceRevision_ = -1;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user