Only appending tiles to the dom after load

A port of f46cdb4 and 4242ef40 from animation-frame branch.
This commit is contained in:
Éric Lemoine
2012-10-24 22:02:28 +02:00
committed by Tom Payne
parent 934c75bc8c
commit 51636ea0d1

View File

@@ -33,11 +33,6 @@ ol.renderer.dom.TileLayer = function(mapRenderer, tileLayer, target) {
*/
this.renderedMapResolution_ = undefined;
/**
* @type {Object.<number, (number|null)>}
* @private
*/
this.tileChangeListenerKeys_ = {};
};
goog.inherits(ol.renderer.dom.TileLayer, ol.renderer.dom.Layer);
@@ -96,12 +91,8 @@ ol.renderer.dom.TileLayer.prototype.removeExtraTiles_ =
* @private
*/
ol.renderer.dom.TileLayer.prototype.handleTileChange_ = function(event) {
var tile = /** @type {ol.Tile} */ (event.target);
goog.asserts.assert(tile.getState() == ol.TileState.LOADED);
var tileKey = goog.getUid(tile);
goog.asserts.assert(tileKey in this.tileChangeListenerKeys_);
delete this.tileChangeListenerKeys_[tileKey];
this.render();
goog.asserts.assert(event.target.getState() == ol.TileState.LOADED);
this.getMap().render();
};
@@ -149,10 +140,9 @@ ol.renderer.dom.TileLayer.prototype.renderFrame = function(time) {
tilesToDrawByZ[z][key] = tile;
return;
} else {
var tileKey = goog.getUid(tile);
if (!(tileKey in this.tileChangeListenerKeys_)) {
this.tileChangeListenerKeys_[tileKey] = goog.events.listen(tile,
goog.events.EventType.CHANGE, this.handleTileChange_, false, this);
if (state != ol.TileState.LOADING) {
goog.events.listen(tile, goog.events.EventType.CHANGE,
this.handleTileChange_, false, this);
tile.load();
}
}