coding standards: line too long, fix ND comment typo

git-svn-id: http://svn.openlayers.org/trunk/openlayers@5471 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Frédéric Junod
2007-12-17 14:45:34 +00:00
parent dc2cc625f3
commit 50ad4d4090
+5 -3
View File
@@ -358,7 +358,8 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
*/ */
drawLineString: function(node, geometry) { drawLineString: function(node, geometry) {
node.setAttributeNS(null, "points", this.getComponentsString(geometry.components)); node.setAttributeNS(null, "points",
this.getComponentsString(geometry.components));
}, },
/**v /**v
@@ -370,7 +371,8 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
*/ */
drawLinearRing: function(node, geometry) { drawLinearRing: function(node, geometry) {
node.setAttributeNS(null, "points", this.getComponentsString(geometry.components)); node.setAttributeNS(null, "points",
this.getComponentsString(geometry.components));
}, },
/** /**
@@ -471,7 +473,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
* Method: getComponentString * Method: getComponentString
* *
* Parameters: * Parameters:
* components - {Array(<OpenLayers.Geometry.Point)} Array of points * components - {Array(<OpenLayers.Geometry.Point>)} Array of points
*/ */
getComponentsString: function(components) { getComponentsString: function(components) {
var strings = []; var strings = [];