Do not clip declutter executor groups
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@@ -361,7 +361,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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tile.executorGroups[layerUid].push(renderingReplayGroup);
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if (declutterBuilderGroup) {
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const declutterExecutorGroup = new CanvasExecutorGroup(
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replayExtent,
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null,
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resolution,
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pixelRatio,
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source.getOverlaps(),
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