Use snapCenterToPixel in DOM renderer
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@@ -90,8 +90,17 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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}
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}
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var z = tileGrid.getZForResolution(view2DState.resolution);
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var z = tileGrid.getZForResolution(view2DState.resolution);
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var tileResolution = tileGrid.getResolution(z);
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var tileResolution = tileGrid.getResolution(z);
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var center = view2DState.center;
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var extent;
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if (tileResolution == view2DState.resolution) {
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center = this.snapCenterToPixel(center, tileResolution, frameState.size);
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extent = ol.Extent.getForView2DAndSize(
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center, tileResolution, view2DState.rotation, frameState.size);
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} else {
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extent = frameState.extent;
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}
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var tileRange = tileGrid.getTileRangeForExtentAndResolution(
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var tileRange = tileGrid.getTileRangeForExtentAndResolution(
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frameState.extent, tileResolution);
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extent, tileResolution);
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/** @type {Object.<number, Object.<string, ol.Tile>>} */
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/** @type {Object.<number, Object.<string, ol.Tile>>} */
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var tilesToDrawByZ = {};
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var tilesToDrawByZ = {};
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@@ -149,7 +158,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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tileLayerZ = this.tileLayerZs_[tileLayerZKey];
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tileLayerZ = this.tileLayerZs_[tileLayerZKey];
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} else {
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} else {
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tileCoordOrigin =
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tileCoordOrigin =
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tileGrid.getTileCoordForCoordAndZ(view2DState.center, tileLayerZKey);
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tileGrid.getTileCoordForCoordAndZ(center, tileLayerZKey);
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tileLayerZ = new ol.renderer.dom.TileLayerZ_(tileGrid, tileCoordOrigin);
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tileLayerZ = new ol.renderer.dom.TileLayerZ_(tileGrid, tileCoordOrigin);
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newTileLayerZKeys[tileLayerZKey] = true;
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newTileLayerZKeys[tileLayerZKey] = true;
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this.tileLayerZs_[tileLayerZKey] = tileLayerZ;
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this.tileLayerZs_[tileLayerZKey] = tileLayerZ;
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@@ -186,8 +195,8 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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resolution / view2DState.resolution, 1);
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resolution / view2DState.resolution, 1);
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goog.vec.Mat4.translate(
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goog.vec.Mat4.translate(
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transform,
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transform,
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(origin.x - view2DState.center.x) / resolution,
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(origin.x - center.x) / resolution,
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(view2DState.center.y - origin.y) / resolution,
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(center.y - origin.y) / resolution,
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0);
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0);
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tileLayerZ.setTransform(transform);
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tileLayerZ.setTransform(transform);
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if (tileLayerZKey in newTileLayerZKeys) {
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if (tileLayerZKey in newTileLayerZKeys) {
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@@ -204,7 +213,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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} else {
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} else {
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if (!frameState.viewHints[ol.ViewHint.ANIMATING] &&
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if (!frameState.viewHints[ol.ViewHint.ANIMATING] &&
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!frameState.viewHints[ol.ViewHint.INTERACTING]) {
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!frameState.viewHints[ol.ViewHint.INTERACTING]) {
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tileLayerZ.removeTilesOutsideExtent(frameState.extent);
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tileLayerZ.removeTilesOutsideExtent(extent);
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}
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}
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}
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}
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}
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}
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@@ -220,7 +229,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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}
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}
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this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
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this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
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tileSource.useLowResolutionTiles(z, frameState.extent, tileGrid);
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tileSource.useLowResolutionTiles(z, extent, tileGrid);
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this.scheduleExpireCache(frameState, tileSource);
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this.scheduleExpireCache(frameState, tileSource);
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};
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};
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