Transform extent coordinates before clipping
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@@ -1818,12 +1818,20 @@ ol.render.canvas.ReplayGroup.prototype.replay_ = function(
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zs, context, extent, pixelRatio, transform, viewRotation,
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zs, context, extent, pixelRatio, transform, viewRotation,
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renderGeometryFunction) {
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renderGeometryFunction) {
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var pixelExtent = ol.geom.flat.transform2D(this.maxExtent_, 2, transform);
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var maxExtent = this.maxExtent_;
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var width = pixelExtent[2] - pixelExtent[0];
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var minX = maxExtent[0];
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var height = pixelExtent[1] - pixelExtent[3];
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var minY = maxExtent[1];
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var maxX = maxExtent[2];
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var maxY = maxExtent[3];
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var flatClipCoords = ol.geom.flat.transform2D(
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[minX, minY, minX, maxY, maxX, maxY, maxX, minY], 2, transform);
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context.save();
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context.save();
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context.beginPath();
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context.beginPath();
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context.rect(pixelExtent[0], pixelExtent[3], width, height);
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context.moveTo(flatClipCoords[0], flatClipCoords[1]);
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context.lineTo(flatClipCoords[2], flatClipCoords[3]);
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context.lineTo(flatClipCoords[4], flatClipCoords[5]);
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context.lineTo(flatClipCoords[6], flatClipCoords[7]);
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context.closePath();
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context.clip();
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context.clip();
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var i, ii, j, jj, replays, replayType, replay, result;
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var i, ii, j, jj, replays, replayType, replay, result;
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