Merge pull request #7619 from fredj/more_rename

More variable renaming
This commit is contained in:
Frédéric Junod
2017-12-17 09:57:49 +01:00
committed by GitHub
23 changed files with 159 additions and 160 deletions
+4 -4
View File
@@ -15,8 +15,8 @@ import _ol_render_webgl_Immediate_ from '../../render/webgl/Immediate.js';
import _ol_renderer_Map_ from '../Map.js';
import _ol_renderer_Type_ from '../Type.js';
import _ol_source_State_ from '../../source/State.js';
import _ol_structs_LRUCache_ from '../../structs/LRUCache.js';
import _ol_structs_PriorityQueue_ from '../../structs/PriorityQueue.js';
import LRUCache from '../../structs/LRUCache.js';
import PriorityQueue from '../../structs/PriorityQueue.js';
import _ol_webgl_ from '../../webgl.js';
import _ol_webgl_Context_ from '../../webgl/Context.js';
import _ol_webgl_ContextEventType_ from '../../webgl/ContextEventType.js';
@@ -101,7 +101,7 @@ var _ol_renderer_webgl_Map_ = function(container, map) {
* @private
* @type {ol.structs.LRUCache.<ol.WebglTextureCacheEntry|null>}
*/
this.textureCache_ = new _ol_structs_LRUCache_();
this.textureCache_ = new LRUCache();
/**
* @private
@@ -113,7 +113,7 @@ var _ol_renderer_webgl_Map_ = function(container, map) {
* @private
* @type {ol.structs.PriorityQueue.<Array>}
*/
this.tileTextureQueue_ = new _ol_structs_PriorityQueue_(
this.tileTextureQueue_ = new PriorityQueue(
/**
* @param {Array.<*>} element Element.
* @return {number} Priority.