Configure Travis to build shaders with glsl-unit
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2
build.py
2
build.py
@@ -39,7 +39,7 @@ else:
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variables.PYTHON = 'python'
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variables.PHANTOMJS = 'phantomjs'
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TEMPLATE_GLSL_COMPILER_JS = '../glsl-unit/bin/template_glsl_compiler.js'
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TEMPLATE_GLSL_COMPILER_JS = 'build/glsl-unit/bin/template_glsl_compiler.js'
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variables.BRANCH = output(
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'%(GIT)s', 'rev-parse', '--abbrev-ref', 'HEAD').strip()
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