Configure Travis to build shaders with glsl-unit
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@@ -1,10 +1,12 @@
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before_install:
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- "sudo pip install http://closure-linter.googlecode.com/files/closure_linter-latest.tar.gz"
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- "git clone https://github.com/jsdoc3/jsdoc && (cd jsdoc && git checkout master)"
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- "git clone https://code.google.com/p/glsl-unit/ build/glsl-unit"
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before_script:
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- "./build.py plovr"
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- "./build.py serve-integration-test &"
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- "rm src/ol/renderer/webgl/webgl*shader.js"
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- "sleep 3"
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script: "./build.py JSDOC=jsdoc/jsdoc integration-test"
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