Configure Travis to build shaders with glsl-unit

This commit is contained in:
Tom Payne
2013-03-23 18:15:55 +01:00
parent 711e4be19e
commit 4ec8bf2360
3 changed files with 4 additions and 1 deletions
+2
View File
@@ -1,10 +1,12 @@
before_install:
- "sudo pip install http://closure-linter.googlecode.com/files/closure_linter-latest.tar.gz"
- "git clone https://github.com/jsdoc3/jsdoc && (cd jsdoc && git checkout master)"
- "git clone https://code.google.com/p/glsl-unit/ build/glsl-unit"
before_script:
- "./build.py plovr"
- "./build.py serve-integration-test &"
- "rm src/ol/renderer/webgl/webgl*shader.js"
- "sleep 3"
script: "./build.py JSDOC=jsdoc/jsdoc integration-test"