Use @api annotation instead of @todo api
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@@ -11,17 +11,17 @@ goog.require('ol.render.IVectorContext');
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ol.render.EventType = {
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/**
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* @event ol.render.Event#postcompose
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* @todo api
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* @api
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*/
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POSTCOMPOSE: 'postcompose',
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/**
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* @event ol.render.Event#precompose
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* @todo api
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* @api
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*/
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PRECOMPOSE: 'precompose',
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/**
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* @event ol.render.Event#render
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* @todo api
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* @api
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*/
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RENDER: 'render'
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};
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@@ -49,7 +49,7 @@ ol.render.Event = function(
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/**
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* For canvas, this is an instance of {@link ol.render.canvas.Immediate}.
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* @type {ol.render.IVectorContext|undefined}
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* @todo api
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* @api
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*/
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this.vectorContext = opt_vectorContext;
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@@ -60,7 +60,7 @@ ol.render.Event = function(
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/**
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* @type {olx.FrameState|undefined}
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* @todo api
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* @api
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*/
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this.frameState = opt_frameState;
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@@ -68,7 +68,7 @@ ol.render.Event = function(
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* Canvas context. Only available when a Canvas renderer is used, null
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* otherwise.
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* @type {CanvasRenderingContext2D|null|undefined}
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* @todo api
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* @api
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*/
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this.context = opt_context;
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@@ -76,7 +76,7 @@ ol.render.Event = function(
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* WebGL context. Only available when a WebGL renderer is used, null
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* otherwise.
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* @type {ol.webgl.Context|null|undefined}
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* @todo api
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* @api
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*/
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this.glContext = opt_glContext;
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