Better code indentation

This commit is contained in:
Frederic Junod
2018-02-16 13:39:16 +01:00
parent 7747f4f40d
commit 4cad77089a
12 changed files with 29 additions and 56 deletions
+3 -6
View File
@@ -377,8 +377,7 @@ Snap.prototype.snapTo = function(pixel, pixelCoordinate, map) {
snappedToVertex = dist <= this.pixelTolerance_;
if (snappedToVertex) {
snapped = true;
vertex = squaredDist1 > squaredDist2 ?
closestSegment[1] : closestSegment[0];
vertex = squaredDist1 > squaredDist2 ? closestSegment[1] : closestSegment[0];
vertexPixel = map.getPixelFromCoordinate(vertex);
}
} else if (this.edge_) {
@@ -386,8 +385,7 @@ Snap.prototype.snapTo = function(pixel, pixelCoordinate, map) {
vertex = closestOnCircle(pixelCoordinate,
/** @type {ol.geom.Circle} */ (segments[0].feature.getGeometry()));
} else {
vertex = (closestOnSegment(pixelCoordinate,
closestSegment));
vertex = closestOnSegment(pixelCoordinate, closestSegment);
}
vertexPixel = map.getPixelFromCoordinate(vertex);
if (coordinateDistance(pixel, vertexPixel) <= this.pixelTolerance_) {
@@ -400,8 +398,7 @@ Snap.prototype.snapTo = function(pixel, pixelCoordinate, map) {
dist = Math.sqrt(Math.min(squaredDist1, squaredDist2));
snappedToVertex = dist <= this.pixelTolerance_;
if (snappedToVertex) {
vertex = squaredDist1 > squaredDist2 ?
closestSegment[1] : closestSegment[0];
vertex = squaredDist1 > squaredDist2 ? closestSegment[1] : closestSegment[0];
vertexPixel = map.getPixelFromCoordinate(vertex);
}
}