Move useLowResolutionTiles from layer renderer to tile source
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@@ -199,7 +199,7 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
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}
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this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
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this.useLowResolutionTiles(tileSource, z, frameState.extent);
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tileSource.useLowResolutionTiles(z, frameState.extent);
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this.scheduleExpireCache(frameState, tileSource);
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var transform = this.transform_;
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@@ -217,7 +217,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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}
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this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
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this.useLowResolutionTiles(tileSource, z, frameState.extent);
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tileSource.useLowResolutionTiles(z, frameState.extent);
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this.scheduleExpireCache(frameState, tileSource);
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};
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@@ -3,7 +3,6 @@ goog.provide('ol.renderer.Layer');
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goog.require('goog.events');
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goog.require('goog.events.EventType');
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goog.require('ol.Attribution');
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goog.require('ol.Extent');
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goog.require('ol.FrameState');
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goog.require('ol.Image');
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goog.require('ol.ImageState');
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@@ -259,25 +258,3 @@ ol.renderer.Layer.prototype.updateWantedTiles =
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}
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wantedTiles[tileSourceKey][coordKey] = true;
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};
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/**
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* @protected
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* @param {ol.source.TileSource} tileSource Tile source.
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* @param {number} z Z.
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* @param {ol.Extent} extent Extent.
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*/
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ol.renderer.Layer.prototype.useLowResolutionTiles =
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function(tileSource, z, extent) {
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var tileGrid = tileSource.getTileGrid();
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var tileRange, x, y, zKey;
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// FIXME this should loop up to tileGrid's minZ when implemented
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for (; z >= 0; --z) {
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tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
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for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
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for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
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tileSource.useTile(new ol.TileCoord(z, x, y));
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}
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}
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}
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};
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@@ -459,7 +459,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
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}
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this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
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this.useLowResolutionTiles(tileSource, z, frameState.extent);
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tileSource.useLowResolutionTiles(z, frameState.extent);
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this.scheduleExpireCache(frameState, tileSource);
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goog.vec.Mat4.makeIdentity(this.texCoordMatrix_);
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@@ -121,6 +121,25 @@ ol.source.TileSource.prototype.getTileGrid = function() {
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};
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/**
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* @param {number} z Z.
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* @param {ol.Extent} extent Extent.
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*/
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ol.source.TileSource.prototype.useLowResolutionTiles = function(z, extent) {
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var tileGrid = this.getTileGrid();
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var tileRange, x, y, zKey;
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// FIXME this should loop up to tileGrid's minZ when implemented
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for (; z >= 0; --z) {
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tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
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for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
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for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
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this.useTile(new ol.TileCoord(z, x, y));
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}
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}
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}
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};
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/**
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* Marks a tile coord as being used, without triggering a load.
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* @param {ol.TileCoord} tileCoord Tile coordinate.
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