Fix zoom anchor for touch zoom interaction

This commit is contained in:
Éric Lemoine
2013-04-14 22:47:05 +02:00
parent aa69b4bae8
commit 4b395c72fa

View File

@@ -4,6 +4,7 @@ goog.provide('ol.interaction.TouchZoom');
goog.require('goog.asserts');
goog.require('goog.style');
goog.require('ol.Coordinate');
goog.require('ol.View');
goog.require('ol.ViewHint');
goog.require('ol.interaction.Interaction');
@@ -25,6 +26,12 @@ ol.interaction.TouchZoom = function() {
goog.base(this);
/**
* @private
* @type {ol.Coordinate}
*/
this.anchor_ = null;
/**
* @private
* @type {number|undefined}
@@ -73,12 +80,12 @@ ol.interaction.TouchZoom.prototype.handleTouchMove =
var centroid = ol.interaction.Touch.centroid(this.targetTouches);
centroid.x -= viewportPosition.x;
centroid.y -= viewportPosition.y;
var anchor = map.getCoordinateFromPixel(centroid);
this.anchor_ = map.getCoordinateFromPixel(centroid);
// scale, bypass the resolution constraint
map.requestRenderFrame();
ol.interaction.Interaction.zoomWithoutConstraints(
map, view, view.getResolution() * scaleDelta, anchor);
map, view, view.getResolution() * scaleDelta, this.anchor_);
};
@@ -95,8 +102,8 @@ ol.interaction.TouchZoom.prototype.handleTouchEnd =
// direction not to zoom out/in if user was pinching in/out.
// Direction is > 0 if pinching out, and < 0 if pinching in.
var direction = this.lastScaleDelta_ - 1;
ol.interaction.Interaction.zoom(map, view, view.getResolution(), undefined,
ol.interaction.TOUCHZOOM_ANIMATION_DURATION, direction);
ol.interaction.Interaction.zoom(map, view, view.getResolution(),
this.anchor_, ol.interaction.TOUCHZOOM_ANIMATION_DURATION, direction);
view.setHint(ol.ViewHint.INTERACTING, -1);
return false;
} else {
@@ -113,6 +120,7 @@ ol.interaction.TouchZoom.prototype.handleTouchStart =
if (this.targetTouches.length >= 2) {
var map = mapBrowserEvent.map;
var view = map.getView();
this.anchor_ = null;
this.lastDistance_ = undefined;
this.lastScaleDelta_ = 1;
map.requestRenderFrame();