Remove private statics from webgl related modules

This commit is contained in:
Björn Harrtell
2018-02-11 18:14:55 +01:00
parent 206212fa8c
commit 4b08987e53
3 changed files with 13 additions and 13 deletions

View File

@@ -12,7 +12,7 @@ import RendererType from '../Type.js';
import WebGLLayerRenderer from '../webgl/Layer.js';
import _ol_transform_ from '../../transform.js';
import _ol_webgl_ from '../../webgl.js';
import WebGLContext from '../../webgl/Context.js';
import {createTexture} from '../../webgl/Context.js';
/**
* @constructor
@@ -88,7 +88,7 @@ WebGLImageLayerRenderer.prototype.createTexture_ = function(image) {
const imageElement = image.getImage();
const gl = this.mapRenderer.getGL();
return WebGLContext.createTexture(
return createTexture(
gl, imageElement, _ol_webgl_.CLAMP_TO_EDGE, _ol_webgl_.CLAMP_TO_EDGE);
};