Use dot property access in ol.pointer.TouchSource
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@@ -193,9 +193,9 @@ ol.pointer.TouchSource.prototype.touchToPointer_ =
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e.detail = this.clickCount_;
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e.detail = this.clickCount_;
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e.button = 0;
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e.button = 0;
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e.buttons = 1;
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e.buttons = 1;
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e.width = inTouch['webkitRadiusX'] || inTouch['radiusX'] || 0;
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e.width = inTouch.webkitRadiusX || inTouch.radiusX || 0;
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e.height = inTouch['webkitRadiusY'] || inTouch['radiusY'] || 0;
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e.height = inTouch.webkitRadiusY || inTouch.radiusY || 0;
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e.pressure = inTouch['webkitForce'] || inTouch['force'] || 0.5;
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e.pressure = inTouch.webkitForce || inTouch.force || 0.5;
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e.isPrimary = this.isPrimaryTouch_(inTouch);
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e.isPrimary = this.isPrimaryTouch_(inTouch);
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e.pointerType = ol.pointer.TouchSource.POINTER_TYPE;
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e.pointerType = ol.pointer.TouchSource.POINTER_TYPE;
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