expire cache for tileGrid projection
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@@ -503,7 +503,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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*/
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const postRenderFunction = function (map, frameState) {
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tileSource.expireCache(tileSource.getProjection(), empty);
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tileSource.expireCache(frameState.viewState.projection, empty);
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};
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frameState.postRenderFunctions.push(postRenderFunction);
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