For controls with multiple handlers, we now tack them on to a handlers object. The base destroy takes care of the handlers. r=crschmidt,uz/2 (closes #1338)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@6106 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -14,7 +14,7 @@
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"new OpenLayers.Control.DragFeature returns an instance");
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t.eq(control.layer, "bar",
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"constructor sets layer correctly");
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t.eq(control.featureHandler.geometryTypes, "foo",
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t.eq(control.handlers.feature.geometryTypes, "foo",
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"constructor sets options correctly on feature handler");
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}
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@@ -24,14 +24,15 @@
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var layer = new OpenLayers.Layer.Vector();
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map.addLayer(layer);
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var control = new OpenLayers.Control.DragFeature(layer);
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control.dragHandler.destroy = function() {
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control.handlers.drag.destroy = function() {
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t.ok(true,
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"control.destroy calls destroy on drag handler");
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}
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control.featureHandler.destroy = function() {
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control.handlers.feature.destroy = function() {
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t.ok(true,
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"control.destroy calls destroy on feature handler");
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}
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control.destroy();
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}
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@@ -43,10 +44,10 @@
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map.addLayer(layer);
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var control = new OpenLayers.Control.DragFeature(layer);
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map.addControl(control);
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t.ok(!control.featureHandler.active,
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t.ok(!control.handlers.feature.active,
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"feature handler is not active prior to activating control");
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control.activate();
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t.ok(control.featureHandler.active,
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t.ok(control.handlers.feature.active,
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"feature handler is active after activating control");
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}
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@@ -58,11 +59,11 @@
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var control = new OpenLayers.Control.DragFeature(layer);
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map.addControl(control);
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control.dragHandler.deactivate = function() {
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control.handlers.drag.deactivate = function() {
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t.ok(true,
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"control.deactivate calls deactivate on drag handler");
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}
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control.featureHandler.deactivate = function() {
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control.handlers.feature.deactivate = function() {
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t.ok(true,
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"control.deactivate calls deactivate on feature handler");
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}
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@@ -78,7 +79,7 @@
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map.addControl(control);
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control.activate();
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t.ok(!control.dragHandler.active,
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t.ok(!control.handlers.drag.active,
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"drag handler is not active before over a feature");
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// simulate a mouseover on a feature
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@@ -89,7 +90,7 @@
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t.eq(control.feature, "foo",
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"control gets the proper feature from the feature handler");
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t.ok(control.dragHandler.active,
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t.ok(control.handlers.drag.active,
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"drag handler activated when over a feature");
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}
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@@ -172,7 +172,7 @@
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control.handleKeypress(dKey);
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// now make sure nothing happens if the vertex is mid-drag
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control.dragControl.dragHandler.dragging = true;
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control.dragControl.handlers.drag.dragging = true;
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control.handleKeypress(delKey);
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// reset modified methods
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@@ -305,11 +305,11 @@
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control.dragControl.map.div = {};
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control.dragControl.map.div.style = {};
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control.dragControl.map.div.cursor = "foo";
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control.dragControl.dragHandler.deactivate = function() {
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control.dragControl.handlers.drag.deactivate = function() {
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this.active = false;
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}
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control.resetVertices();
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t.ok(!control.dragControl.dragHandler.active, "resetVertices deactivates drag handler");
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t.ok(!control.dragControl.handlers.drag.active, "resetVertices deactivates drag handler");
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control.dragControl.map = null;
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control.destroy();
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@@ -5,61 +5,63 @@
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function test_Control_Navigation_constructor (t) {
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t.plan( 2 );
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var temp = OpenLayers.Control.prototype.initialize;
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OpenLayers.Control.prototype.initialize = function() {
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t.ok(true, "OpenLayers.Control's constructor called");
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};
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var temp = OpenLayers.Control.prototype.initialize;
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OpenLayers.Control.prototype.initialize = function() {
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t.ok(true, "OpenLayers.Control's constructor called");
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};
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var control = new OpenLayers.Control.Navigation();
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t.ok( control instanceof OpenLayers.Control.Navigation, "new OpenLayers.Control returns object" );
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OpenLayers.Control.prototype.initialize = temp;
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OpenLayers.Control.prototype.initialize = temp;
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}
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function test_Control_Navigation_destroy (t) {
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t.plan(10);
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var temp = OpenLayers.Control.prototype.destroy;
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OpenLayers.Control.prototype.destroy = function() {
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t.ok(true, "OpenLayers.Control's destroy called");
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};
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t.plan(9);
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var temp = OpenLayers.Control.prototype.destroy;
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OpenLayers.Control.prototype.destroy = function() {
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t.ok(true, "OpenLayers.Control's destroy called");
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temp.call(this);
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};
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var control = {
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'deactivate': function() {
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t.ok(true, "navigation control deactivated before being destroyed");
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},
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'dragPan': {
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'destroy': function() {
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t.ok(true, "dragPan destroyed");
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}
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},
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'zoomBox': {
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'destroy': function() {
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t.ok(true, "zoomBox destroyed");
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}
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},
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'wheelHandler': {
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'destroy': function() {
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t.ok(true, "wheelHandler destroyed");
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}
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},
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'clickHandler': {
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'destroy': function() {
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t.ok(true, "clickHandler destroyed");
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}
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}
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};
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var control = {
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'deactivate': function() {
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t.ok(true, "navigation control deactivated before being destroyed");
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},
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'dragPan': {
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'destroy': function() {
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t.ok(true, "dragPan destroyed");
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}
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},
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'zoomBox': {
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'destroy': function() {
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t.ok(true, "zoomBox destroyed");
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}
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},
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handlers: {
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'wheel': {
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'destroy': function() {
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t.ok(true, "wheelHandler destroyed");
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}
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},
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'click': {
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'destroy': function() {
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t.ok(true, "clickHandler destroyed");
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}
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}
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}
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};
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//this will also trigger one test by calling OpenLayers.Control's destroy
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// and three more for the destruction of dragPan, zoomBox, and wheelHandler
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OpenLayers.Control.Navigation.prototype.destroy.apply(control, []);
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//this will also trigger one test by calling OpenLayers.Control's destroy
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// and three more for the destruction of dragPan, zoomBox, and wheelHandler
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OpenLayers.Control.Navigation.prototype.destroy.apply(control, []);
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t.eq(control.dragPan, null, "'dragPan' set to null");
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t.eq(control.zoomBox, null, "'zoomBox' set to null");
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t.eq(control.wheelHandler, null, "'wheelHandler' set to null");
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t.eq(control.clickHandler, null, "'clickHandler' set to null");
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t.eq(control.dragPan, null, "'dragPan' set to null");
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t.eq(control.zoomBox, null, "'zoomBox' set to null");
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t.eq(control.handlers, null, "handlers set to null");
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OpenLayers.Control.prototype.destroy = temp;
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OpenLayers.Control.prototype.destroy = temp;
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}
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</script>
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@@ -51,7 +51,7 @@
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t.eq(cent.lon, -71.3515625, "Clicking on the Overview Map has the correct effect on map lon");
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t.eq(cent.lat, 42.17578125, "Clicking on the Overview Map has the correct effect on map lat");
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control.dragHandler = {
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control.handlers.drag = {
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last: new OpenLayers.Pixel(5,5),
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destroy: function() {}
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};
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