From 49c9a409e2ba9f4901b063ef8492250de775c86f Mon Sep 17 00:00:00 2001 From: Tom Payne Date: Tue, 17 Jul 2012 12:12:38 +0200 Subject: [PATCH] Use @nosideeffects in webgl-debug externs --- externs/webgl-debug.js | 3 +++ 1 file changed, 3 insertions(+) diff --git a/externs/webgl-debug.js b/externs/webgl-debug.js index b9c49cddc7..9f5803831c 100644 --- a/externs/webgl-debug.js +++ b/externs/webgl-debug.js @@ -22,6 +22,7 @@ var WebGLDebugLostContextSimulatingCanvas = function() {}; /** + * @nosideeffects * @return {number} */ WebGLDebugLostContextSimulatingCanvas.prototype.getNumCalls = function() {}; @@ -58,6 +59,7 @@ var WebGLDebugUtils = {}; /** + * @nosideeffects * @param {number} value * @return {string} */ @@ -65,6 +67,7 @@ WebGLDebugUtils.glEnumToString = function(value) {}; /** + * @nosideeffects * @param {string} functionName * @param {Array} args Args. * @return {string} String.