Merge pull request #11413 from mike-000/patch-12

Include scale option in RegularShape and Circle style constructors
This commit is contained in:
Andreas Hocevar
2020-08-10 09:44:08 +02:00
committed by GitHub
8 changed files with 70 additions and 6 deletions

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@@ -6,8 +6,9 @@ docs: >
This example shows how several regular shapes
or symbols (representing `x`, `cross`, `star`,
`triangle`, `square` and `stacked`) can be created.
A `rectangle` is produced by scaling a square created without rotation.
Style `stacked` represents possility to stack multiple shapes with offset
tags: "vector, symbol, regularshape, style, square, cross, star, triangle, x"
tags: "vector, symbol, regularshape, style, square, rectangle, cross, star, triangle, x"
---
<div id="map" class="map"></div>

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@@ -19,6 +19,17 @@ const styles = {
angle: Math.PI / 4,
}),
}),
'rectangle': new Style({
image: new RegularShape({
fill: fill,
stroke: stroke,
radius: 10 / Math.SQRT2,
radius2: 10,
points: 4,
angle: 0,
scale: [1, 0.5],
}),
}),
'triangle': new Style({
image: new RegularShape({
fill: fill,
@@ -82,14 +93,24 @@ const styles = {
],
};
const styleKeys = ['x', 'cross', 'star', 'triangle', 'square', 'stacked'];
const styleKeys = [
'x',
'cross',
'star',
'triangle',
'square',
'rectangle',
'stacked',
];
const count = 250;
const features = new Array(count);
const e = 4500000;
for (let i = 0; i < count; ++i) {
const coordinates = [2 * e * Math.random() - e, 2 * e * Math.random() - e];
features[i] = new Feature(new Point(coordinates));
features[i].setStyle(styles[styleKeys[Math.floor(Math.random() * 6)]]);
features[i].setStyle(
styles[styleKeys[Math.floor(Math.random() * styleKeys.length)]]
);
}
const source = new VectorSource({

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@@ -8,6 +8,21 @@ import VectorLayer from '../../../src/ol/layer/Vector.js';
import VectorSource from '../../../src/ol/source/Vector.js';
import View from '../../../src/ol/View.js';
const ellipse = new Feature(new Point([-50, -50]));
ellipse.setStyle(
new Style({
image: new Circle({
radius: 30,
scale: [1, 0.5],
stroke: new Stroke({
color: '#00f',
width: 3,
}),
}),
})
);
const vectorSource = new VectorSource();
vectorSource.addFeatures([
@@ -23,6 +38,7 @@ vectorSource.addFeatures([
geometry: new Point([50, 50]),
radius: 30,
}),
ellipse,
]);
const style = new Style({

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@@ -83,6 +83,25 @@ function createFeatures(stroke, fill, offSet = [0, 0]) {
})
);
vectorSource.addFeature(feature);
feature = new Feature({
geometry: new Point([8 + offSet[0], 30 + offSet[1]]),
});
// rectangle
feature.setStyle(
new Style({
image: new RegularShape({
fill: fill,
stroke: stroke,
radius: 10 / Math.SQRT2,
radius2: 10,
points: 4,
angle: 0,
scale: [1, 0.5],
}),
})
);
vectorSource.addFeature(feature);
}
createFeatures(new Stroke({width: 2}), new Fill({color: 'red'}));

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@@ -10,6 +10,8 @@ import RegularShape from './RegularShape.js';
* @property {number} radius Circle radius.
* @property {import("./Stroke.js").default} [stroke] Stroke style.
* @property {Array<number>} [displacement=[0,0]] displacement
* @property {number|import("../size.js").Size} [scale=1] Scale. A two dimensional scale will produce an ellipse.
* Unless two dimensional scaling is required a better result may be obtained with an appropriate setting for `radius`.
*/
/**
@@ -29,6 +31,7 @@ class CircleStyle extends RegularShape {
fill: options.fill,
radius: options.radius,
stroke: options.stroke,
scale: options.scale !== undefined ? options.scale : 1,
displacement:
options.displacement !== undefined ? options.displacement : [0, 0],
});
@@ -40,14 +43,15 @@ class CircleStyle extends RegularShape {
* @api
*/
clone() {
const scale = this.getScale();
const style = new CircleStyle({
fill: this.getFill() ? this.getFill().clone() : undefined,
stroke: this.getStroke() ? this.getStroke().clone() : undefined,
radius: this.getRadius(),
scale: Array.isArray(scale) ? scale.slice() : scale,
displacement: this.getDisplacement().slice(),
});
style.setOpacity(this.getOpacity());
style.setScale(this.getScale());
return style;
}

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@@ -30,6 +30,8 @@ import {
* @property {import("./Stroke.js").default} [stroke] Stroke style.
* @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).
* @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view.
* @property {number|import("../size.js").Size} [scale=1] Scale. Unless two dimensional scaling is required a better
* result may be obtained with appropriate settings for `radius`, `radius1` and `radius2.
*/
/**
@@ -66,7 +68,7 @@ class RegularShape extends ImageStyle {
opacity: 1,
rotateWithView: rotateWithView,
rotation: options.rotation !== undefined ? options.rotation : 0,
scale: 1,
scale: options.scale !== undefined ? options.scale : 1,
displacement:
options.displacement !== undefined ? options.displacement : [0, 0],
});
@@ -159,6 +161,7 @@ class RegularShape extends ImageStyle {
* @api
*/
clone() {
const scale = this.getScale();
const style = new RegularShape({
fill: this.getFill() ? this.getFill().clone() : undefined,
points: this.getPoints(),
@@ -168,10 +171,10 @@ class RegularShape extends ImageStyle {
stroke: this.getStroke() ? this.getStroke().clone() : undefined,
rotation: this.getRotation(),
rotateWithView: this.getRotateWithView(),
scale: Array.isArray(scale) ? scale.slice() : scale,
displacement: this.getDisplacement().slice(),
});
style.setOpacity(this.getOpacity());
style.setScale(this.getScale());
return style;
}